Files
cudoku/cudoku.h
T
2023-09-08 01:11:35 +02:00

8 lines
245 B
C

#pragma once
#include "shader.h"
unsigned int prepare_bg_rect(Shader shader);
void draw_bg_rect(Shader shader, unsigned int vao, float x_scale, float y_scale);
void draw_bg_lines(Shader shader, float x_scale, float y_scale, float resolution);