Files
2023-12-11 23:00:31 +02:00

43 lines
1.0 KiB
C

#pragma once
#include <stdbool.h>
#include "timer.h"
#include "zephr_math.h"
typedef struct Cell {
int value;
bool is_locked;
} Cell;
typedef struct Cudoku {
Cell board[9][9];
int solution[9][9];
bool has_won;
Vec2 selection;
bool should_draw_selection;
bool should_highlight_mistakes;
bool should_draw_help;
Timer help_timer;
Timer timer;
double win_time;
} Cudoku;
void draw_selection_box(int x, int y, const Color color);
void draw_mistakes_highlight(Cudoku *game);
void draw_pause_overlay(void);
void draw_help(Timer *timer);
void draw_timer(Timer *timer);
void draw_win(Cudoku *game);
void draw_board(Cudoku *game, Size window_size);
void toggle_check(Cudoku *game);
void do_selection(Cudoku *game, int x, int y);
void set_selected_number(Cudoku *game, int number);
void move_selection(Cudoku *game, int x, int y);
void toggle_selection(Cudoku *game);
void generate_random_board(Cudoku *game);
void reset_board(Cudoku *game);
bool toggle_help(Cudoku *game);
void pause_game(Cudoku *game);