Files
IllusionandClaude Opus 5 5776c4924d fix: don't start the app from main() on android; use the real inset retry
main() must not run real_main on android. The library's DT_INIT points at Odin's
_odin_entry_point, which the loader runs the moment NativeActivity dlopens
libmain.so -- before the glue calls android_main, so context.user_ptr is nil and
backend_init faults writing app.onAppCmd. The proc still has to exist: package
main requires it and it is the desktop entry point.

The insets retry now uses request_render_at. A plain request_render made before
the build is consumed by the frame it is running in, so it schedules nothing and
the loop parks with insets unresolved; it only appeared to work because the
first frames redraw anyway while the tree settles.

Guards the JNI-only paths (show_toast, refresh_insets) behind the android
subtarget so the shared real_main is usable on desktop. refresh_insets returns
true there rather than false: zero insets are correct where there are no system
bars, and returning false would retry every frame forever.

Also declares appCategory=game, and enables the engine's frame timings.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-07 20:30:45 +02:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.illusionman1212.dogfood2"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="24" android:targetSdkVersion="37" />
<uses-feature android:glEsVersion="0x00030002" android:required="true" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<application
android:label="Dogfooding"
android:appCategory="game"
android:hasCode="false"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:debuggable="true">
<activity android:name="android.app.NativeActivity"
android:configChanges="orientation|keyboardHidden"
android:exported="true"
android:theme="@android:style/Theme.NoTitleBar">
<meta-data android:name="android.app.lib_name"
android:value="main" />
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>