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This is a basic Android native example written completely in Odin. It adapts and rewrites mmozeiko's C example to work with Odin.

This requires that you write some basic bindings to the Android NDK in order to compile and run. And also a few extra EGL constants and procs.

Building

First you must adjust build.sh and launch.sh to have correct paths to Android SDK, Android NDK and the Jetbrains RT. Then set APK variable to the desired apk package name. Use Android SDK to install build-tools and platform SDK.

Now you can use build.sh to build and install the app, and launch.sh to run the application:

S
Description
Android native example application completely written in Odin
Readme Unlicense
68 KiB
Languages
Odin 86%
Shell 11.3%
GLSL 2.7%