Files

54 lines
1.4 KiB
C

#include <stdio.h>
#include <stdbool.h>
#include "3rdparty/fmod/include/fmod.h"
FMOD_SYSTEM *fmod_system;
FMOD_CHANNELGROUP *sfx_channel_group;
/* FMOD_SOUND *scribble_sound; */
int audio_init(void) {
// create fmod_system
FMOD_RESULT fmod_res = FMOD_System_Create(&fmod_system, FMOD_VERSION);
if (fmod_res != FMOD_OK) {
printf("Failed to create FMOD system\n");
return 1;
};
// init FMOD
FMOD_System_Init(fmod_system, 512, FMOD_INIT_NORMAL, NULL);
// create channel group
fmod_res = FMOD_System_CreateChannelGroup(fmod_system, "SFX", &sfx_channel_group);
if (fmod_res != FMOD_OK) {
printf("Failed to create \"SFX\" channel group\n");
return 1;
};
/* fmod_res = FMOD_System_CreateSound(fmod_system, "./assets/audio/scribble.wav", FMOD_DEFAULT, NULL, &scribble_sound); */
/* if (fmod_res != FMOD_OK) { */
/* printf("Failed to create \"click\" sound\n"); */
/* return 1; */
/* }; */
return 0;
}
void audio_update(void) {
FMOD_System_Update(fmod_system);
}
/* void audio_play_scribble(void) { */
/* FMOD_RESULT fmod_res = FMOD_System_PlaySound(fmod_system, scribble_sound, sfx_channel_group, false, NULL); */
/* if (fmod_res != FMOD_OK) { */
/* printf("Failed to play \"scribble\" sound\n"); */
/* }; */
/* } */
void audio_close(void) {
/* FMOD_Sound_Release(win_sound); */
/* FMOD_Sound_Release(scribble_sound); */
FMOD_ChannelGroup_Release(sfx_channel_group);
FMOD_System_Release(fmod_system);
}