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vitasdk-odin/Ime/Ime.odin
T

35 lines
1.3 KiB
Odin

package ime
import "core:c"
import sce "../common"
import sceClib "../Clib"
import sceCommonDialog "../CommonDialog"
foreign import ime "system:SceIme_stub"
sceImeDialogParamInit :: #force_inline proc(param: ^SceImeDialogParam) {
sceClib.sceClibMemset(param, 0x0, size_of(SceImeDialogParam))
sceCommonDialog._sceCommonDialogSetMagicNumber(&param.commonParam)
param.sdkVersion = sce.PSP2_SDK_VERSION
}
sceImeParamInit :: #force_inline proc(param: ^SceImeParam) {
sceClib.sceClibMemset(param, 0x0, size_of(SceImeParam))
param.sdkVersion = sce.PSP2_SDK_VERSION
}
foreign ime {
sceImeDialogInit :: proc(#by_ptr param: SceImeDialogParam) -> sce.Int32 ---
sceImeDialogGetStatus :: proc() -> sceCommonDialog.SceCommonDialogStatus ---
sceImeDialogAbort :: proc() -> sce.Int32 ---
sceImeDialogGetResult :: proc(result: ^SceImeDialogResult) -> sce.Int32 ---
sceImeDialogTerm :: proc() -> sce.Int32 ---
sceImeOpen :: proc(#by_ptr param: SceImeParam) -> sce.Int32 ---
sceImeUpdate :: proc() -> sce.Int32 ---
sceImeSetText :: proc(text: [^]sce.WChar16, length: sce.UInt32) -> sce.Int32 ---
sceImeSetCaret :: proc(#by_ptr caret: SceImeCaret) -> sce.Int32 ---
sceImeSetPreeditGeometry :: proc(#by_ptr preedit: SceImePreeditGeometry) -> sce.Int32 ---
sceImeClose :: proc() -> sce.Int32 ---
}