package avplayer import "core:c" import sce "../common" foreign import avplayer "system:SceAvPlayer_stub" @(link_prefix = "sceAvPlayer") foreign avplayer { /** * @param[in] data - Init data for the video player * * @return The video player handle on success, < 0 on error. */ Init :: proc(data: ^SceAvPlayerInitData) -> SceAvPlayerHandle --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return 0 on success, < 0 on error. */ Pause :: proc(handle: SceAvPlayerHandle) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return 0 on success, < 0 on error. */ Resume :: proc(handle: SceAvPlayerHandle) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return 0 on success, < 0 on error. */ Start :: proc(handle: SceAvPlayerHandle) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return 0 on success, < 0 on error. */ Stop :: proc(handle: SceAvPlayerHandle) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[in] looping - A flag indicating whether the video playback should loop * * @return 0 on success, < 0 on error. */ SetLooping :: proc(handle: SceAvPlayerHandle, looping: sce.Bool) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return SCE_TRUE if the video playback is active, SCE_FALSE otherwise. */ IsActive :: proc(handle: SceAvPlayerHandle) -> sce.Bool --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[in] filename - Full path to the file to play * * @return 0 on success, < 0 on error. */ AddSource :: proc(handle: SceAvPlayerHandle, filename: cstring) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return 0 on success, < 0 on error. */ Close :: proc(handle: SceAvPlayerHandle) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[out] info - Descriptor for the received data * * @return SCE_TRUE if new data is available, SCE_FALSE otherwise. */ GetAudioData :: proc(handle: SceAvPlayerHandle, info: ^SceAvPlayerFrameInfo) -> sce.Bool --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[out] info - Descriptor for the received data * * @return SCE_TRUE if new data is available, SCE_FALSE otherwise. */ GetVideoData :: proc(handle: SceAvPlayerHandle, info: ^SceAvPlayerFrameInfo) -> sce.Bool --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * * @return Current time on the video playback in milliseconds. */ CurrentTime :: proc(handle: SceAvPlayerHandle) -> c.uint64_t --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[in] offset - Offset to jump to on the video playback in milliseconds. * * @return 0 on success, < 0 on error. */ JumpToTime :: proc(handle: SceAvPlayerHandle, offset: c.uint64_t) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[in] offset - One of ::SceAvPlayerTrickSpeeds. * * @return 0 on success, < 0 on error. */ SetTrickSpeed :: proc(handle: SceAvPlayerHandle, speed: c.int) -> c.int --- /** * @param[in] handle - A player handle created with ::sceAvPlayerInit * @param[in] id - Stream ID to get info for. * @param[out] info - Info retrieved for the requested stream. * * @return 0 on success, < 0 on error. */ GetStreamInfo :: proc(handle: SceAvPlayerHandle, id: c.uint32_t, info: ^SceAvPlayerStreamInfo) -> c.int --- }