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added kernel libraries bindings and cleaned up todos
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@@ -24,7 +24,6 @@ SCE_SCREENSHOT_MAX_GAME_COMMENT_LEN :: (128)
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//! Max size of comment (description) (includes NUL terminator)
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SCE_SCREENSHOT_MAX_GAME_COMMENT_SIZE :: (SCE_SCREENSHOT_MAX_GAME_COMMENT_LEN * 4)
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// TODO:
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SceScreenshotErrorCode :: enum c.uint {
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INVALID_ARGUMENT = 0x80102F01,
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NO_MEMORY = 0x80102F02,
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