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package power
import "core:c"
import sce "../common"
foreign import power "system:ScePower_stub"
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foreign import powerkern "system:ScePowerForDriver_stub"
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@(link_prefix = "scePower")
foreign power {
/**
* Registers a ScePower Callback
*
* @param cbid - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
RegisterCallback :: proc ( cbid : sce . UID ) -> c . int ---
/**
* Unregister a callback
*
* @param cbid - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
UnregisterCallback :: proc ( cbid : sce . UID ) -> c . int ---
/**
* Returns battery charging status
*
* @return SCE_TRUE if under charge, SCE_FALSE otherwise
*/
IsBatteryCharging :: proc () -> sce . Bool ---
/**
* Returns battery life percentage
*
* @return Battery life percentage
*/
GetBatteryLifePercent :: proc () -> c . int ---
/**
* Set power configuration mode between:
*
* Mode A - This is the normal mode at process start-up. The clock frequency of the GPU core is the "normal" clock frequency. The WLAN/COM can be used.
* Mode B - This mode accelerates the GPU clock frequency. The clock frequency of the GPU core is the "high" clock frequency. The WLAN/COM cannot be used.
* Mode C - This mode accelerates the GPU clock frequency, and also uses the WLAN/COM. The clock frequency of the GPU core is the "high" clock frequency, and use of the WLAN/COM is possible. The screen (touchscreen) brightness, however, is limited. Also, camera cannot be used.
*
* @param conf One of ::ScePowerConfigurationMode
*
* @return 0 on success
*/
SetConfigurationMode :: proc ( conf : c . int ) -> c . int ---
/**
* Check if a suspend is required
*
* @return SCE_TRUE if suspend is required, SCE_FALSE otherwise
*/
IsSuspendRequired :: proc () -> sce . Bool ---
/**
* Check if AC is plugged in
*
* @return SCE_TRUE if plugged in, SCE_FALSE otherwise
*/
IsPowerOnline :: proc () -> sce . Bool ---
/**
* Returns battery life time
*
* @return Battery life time in minutes
*/
GetBatteryLifeTime :: proc () -> c . int ---
/**
* Returns battery remaining capacity
*
* @return battery remaining capacity in mAh (milliampere hour)
*/
GetBatteryRemainCapacity :: proc () -> c . int ---
/**
* Returns battery state
*
* @return SCE_TRUE if battery is low, SCE_FALSE otherwise
*/
IsLowBattery :: proc () -> sce . Bool ---
/**
* Returns battery full capacity
*
* @return battery full capacity in mAh (milliampere hour)
*/
GetBatteryFullCapacity :: proc () -> c . int ---
/**
* Returns battery temperature
*
* @return temperature in degrees celcius * 100
*/
GetBatteryTemp :: proc () -> c . int ---
/**
* Returns battery voltage
*
* @return battery voltage in mV (millivolts)
*/
GetBatteryVolt :: proc () -> c . int ---
/**
* Returns battery state of health
*
* @return battery state of health percent
*/
GetBatterySOH :: proc () -> c . int ---
/**
* Returns battery cycle count
*
* @return battery cycle count
*/
GetBatteryCycleCount :: proc () -> c . int ---
/**
* Returns CPU clock frequency
*
* @return CPU clock frequency in Mhz
*/
GetArmClockFrequency :: proc () -> c . int ---
/**
* Returns BUS clock frequency
*
* @return BUS clock frequency in Mhz
*/
GetBusClockFrequency :: proc () -> c . int ---
/**
* Returns GPU clock frequency
*
* @return GPU clock frequency in Mhz
*/
GetGpuClockFrequency :: proc () -> c . int ---
/**
* Returns GPU crossbar clock frequency
*
* @return GPU crossbar clock frequency in Mhz
*/
GetGpuXbarClockFrequency :: proc () -> c . int ---
/**
* Requests PS Vita to do a cold reset
*
* @return always 0
*/
RequestColdReset :: proc () -> c . int ---
/**
* Requests PS Vita to go into standby
*
* @return always 0
*/
RequestStandby :: proc () -> c . int ---
/**
* Requests PS Vita to suspend
*
* @return always 0
*/
RequestSuspend :: proc () -> c . int ---
/**
* Request display on
*
* @return always 0
*/
RequestDisplayOn :: proc () -> c . int ---
/**
* Request display off
*
* @return always 0
*/
RequestDisplayOff :: proc () -> c . int ---
/**
* Sets CPU clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
SetArmClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets BUS clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
SetBusClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets GPU clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
SetGpuClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets GPU crossbar clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
SetGpuXbarClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets wireless features usage
*
* @param enabled - SCE_TRUE to enable, SCE_FALSE to disable
*
* @return 0 on success, < 0 on error
*/
SetUsingWireless :: proc ( enabled : sce . Bool ) -> c . int ---
/**
* Gets wireless features usage
*
* @return SCE_TRUE if enabled, SCE_FALSE otherwise
*/
GetUsingWireless :: proc () -> c . int ---
}
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foreign powerkern {
/**
* Registers a ScePower Callback
*
* @param cbid - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
kscePowerRegisterCallback :: proc ( cbid : sce . UID ) -> c . int ---
/**
* Unregister a callback
*
* @param cbid - The UID of the specified callback
*
* @return 0 on success, < 0 on error
*/
kscePowerUnregisterCallback :: proc ( cbid : sce . UID ) -> c . int ---
/**
* Returns battery charging status
*
* @return SCE_TRUE if under charge, SCE_FALSE otherwise
*/
kscePowerIsBatteryCharging :: proc () -> sce . Bool ---
/**
* Returns battery life percentage
*
* @return Battery life percentage
*/
kscePowerGetBatteryLifePercent :: proc () -> c . int ---
/**
* Check if a suspend is required
*
* @return SCE_TRUE if suspend is required, SCE_FALSE otherwise
*/
kscePowerIsSuspendRequired :: proc () -> sce . Bool ---
/**
* Check if AC is plugged in
*
* @return SCE_TRUE if plugged in, SCE_FALSE otherwise
*/
kscePowerIsPowerOnline :: proc () -> sce . Bool ---
/**
* Returns battery life time
*
* @return Battery life time in minutes
*/
kscePowerGetBatteryLifeTime :: proc () -> c . int ---
/**
* Returns battery remaining capacity
*
* @return battery remaining capacity in mAh (milliampere hour)
*/
kscePowerGetBatteryRemainCapacity :: proc () -> c . int ---
/**
* Returns battery state
*
* @return SCE_TRUE if battery is low, SCE_FALSE otherwise
*/
kscePowerIsLowBattery :: proc () -> sce . Bool ---
/**
* Returns battery full capacity
*
* @return battery full capacity in mAh (milliampere hour)
*/
kscePowerGetBatteryFullCapacity :: proc () -> c . int ---
/**
* Returns battery temperature
*
* @return temperature in degrees celcius * 100
*/
kscePowerGetBatteryTemp :: proc () -> c . int ---
/**
* Returns battery voltage
*
* @return battery voltage in mV (millivolts)
*/
kscePowerGetBatteryVolt :: proc () -> c . int ---
/**
* Returns battery state of health
*
* @return battery state of health percent
*/
kscePowerGetBatterySOH :: proc () -> c . int ---
/**
* Returns battery cycle count
*
* @return battery cycle count
*/
kscePowerGetBatteryCycleCount :: proc () -> c . int ---
/**
* Returns CPU clock frequency
*
* @return CPU clock frequency in Mhz
*/
kscePowerGetArmClockFrequency :: proc () -> c . int ---
/**
* Returns BUS clock frequency
*
* @return BUS clock frequency in Mhz
*/
kscePowerGetBusClockFrequency :: proc () -> c . int ---
/**
* Returns Sys clock frequency
*
* @return Sys clock frequency in Mhz
*/
kscePowerGetSysClockFrequency :: proc () -> c . int ---
/**
* Returns GPU crossbar clock frequency
*
* @return GPU crossbar clock frequency in Mhz
*/
kscePowerGetGpuXbarClockFrequency :: proc () -> c . int ---
/**
* Requests PS Vita to do a soft reset
*
* @return always 0
*/
kscePowerRequestSoftReset :: proc () -> c . int ---
/**
* Requests PS Vita to do a cold reset
*
* @return always 0
*/
kscePowerRequestColdReset :: proc () -> c . int ---
/**
* Requests PS Vita to go into standby
*
* @return always 0
*/
kscePowerRequestStandby :: proc () -> c . int ---
/**
* Requests PS Vita to suspend
*
* @return always 0
*/
kscePowerRequestSuspend :: proc () -> c . int ---
/**
* Request display off
*
* @return always 0
*/
kscePowerRequestDisplayOff :: proc () -> c . int ---
/**
* Set the screen brightness.
* @see ::sceAVConfigSetDisplayBrightness for userland counterpart.
*
* @param brightness Brightness that the screen will be set to (range 21-65536, 0 turns off the screen).
*
* @return ?
*/
kscePowerSetDisplayBrightness :: proc ( brightness : c . int ) -> c . int ---
/**
* Sets CPU clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
kscePowerSetArmClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets BUS clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
kscePowerSetBusClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets GPU clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
kscePowerSetGpuClockFrequency :: proc ( freq : c . int ) -> c . int ---
/**
* Sets GPU crossbar clock frequency
*
* @param freq - Frequency to set in Mhz
*
* @return 0 on success, < 0 on error
*/
kscePowerSetGpuXbarClockFrequency :: proc ( freq : c . int ) -> c . int ---
}