336 lines
9.5 KiB
Odin
336 lines
9.5 KiB
Odin
package thumbhash
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import "core:math"
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Error :: enum {
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None,
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Dimensions_Too_Large,
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Invalid_RGBA_Image,
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Hash_Too_Short,
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}
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hash_to_approximate_aspect_ratio :: proc(hash: []byte) -> (ratio: f32, err: Error) {
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if len(hash) < 5 {
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return 0.0, .Hash_Too_Short
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}
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has_alpha := hash[2] & 0x80 != 0
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l_max := has_alpha ? 5 : 7
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l_min := hash[3] & 7
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is_landscape := hash[4] & 0x80 != 0
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lx := is_landscape ? u8(l_max) : l_min
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ly := is_landscape ? l_min : u8(l_max)
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return f32(lx) / f32(ly), nil
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}
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@(private)
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decode_channel :: proc(hash: []byte, nx, ny: uint, scale: f32, ac_start: int, ac_index: ^int) -> [dynamic]f32 {
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ac := make([dynamic]f32, 0, nx * ny)
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for cy in 0..<ny {
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cx: uint = cy > 0 ? 0 : 1
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for cx * ny < nx * (ny - cy) {
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fac := f32((hash[ac_start + (ac_index^ >> 1)] >> uint((ac_index^ & 1) << 2)) & 15)
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append(&ac, (fac / 7.5 - 1.0) * scale)
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ac_index^ += 1
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cx += 1
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}
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}
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return ac
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}
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decode :: proc(hash: []byte, allocator := context.allocator) -> (w: uint, h: uint, pixels: [dynamic]byte, err: Error) {
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context.allocator = allocator
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ratio := hash_to_approximate_aspect_ratio(hash) or_return
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header24 := cast(u32)hash[0] |
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(cast(u32)hash[1] << 8) |
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(cast(u32)hash[2] << 16)
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header16 := cast(u16)hash[3] | (cast(u16)hash[4] << 8)
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l_dc := f32(header24 & 63) / 63.0
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p_dc := f32((header24 >> 6) & 63) / 31.5 - 1.0
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q_dc := f32((header24 >> 12) & 63) / 31.5 - 1.0
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l_scale := f32((header24 >> 18) & 31) / 31.0
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has_alpha := (header24 >> 23) != 0
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p_scale := f32((header16 >> 3) & 63) / 63.0
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q_scale := f32((header16 >> 9) & 63) / 63.0
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is_landscape := (header16 >> 15) != 0
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l_max := has_alpha ? 5 : 7
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lx := cast(uint)max(3, is_landscape ? l_max : int(header16 & 7))
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ly := cast(uint)max(3, is_landscape ? int(header16 & 7) : l_max)
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a_dc, a_scale: f32 = 1.0, 1.0
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if has_alpha {
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header8 := hash[5]
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a_dc = f32(header8 & 15) / 15.0
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a_scale = f32(header8 >> 4) / 15.0
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}
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ac_start := has_alpha ? 6 : 5
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ac_index := 0
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l_ac := decode_channel(hash, lx, ly, l_scale, ac_start, &ac_index)
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p_ac := decode_channel(hash, 3, 3, p_scale * 1.25, ac_start, &ac_index)
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q_ac := decode_channel(hash, 3, 3, q_scale * 1.25, ac_start, &ac_index)
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a_ac: [dynamic]f32
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if has_alpha {
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a_ac = decode_channel(hash, 5, 5, a_scale, ac_start, &ac_index)
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}
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defer delete(l_ac)
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defer delete(p_ac)
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defer delete(q_ac)
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defer delete(a_ac)
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width := cast(uint)math.round(ratio > 1.0 ? 32 : 32 * ratio)
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height := cast(uint)math.round(ratio > 1.0 ? 32 / ratio : 32)
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pixels = make([dynamic]byte, 0, width * height * 4)
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fx := []f32{0, 0, 0, 0, 0, 0, 0}
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fy := []f32{0, 0, 0, 0, 0, 0, 0}
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for y in 0..<height {
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for x in 0..<width {
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l := l_dc
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p := p_dc
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q := q_dc
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a := a_dc
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for cx in 0..<max(lx, has_alpha ? 5 : 3) {
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fx[cx] = math.cos(math.PI / f32(width) * (f32(x) + 0.5) * f32(cx))
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}
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for cy in 0..<max(ly, has_alpha ? 5 : 3) {
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fy[cy] = math.cos(math.PI / f32(height) * (f32(y) + 0.5) * f32(cy))
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}
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j := 0
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for cy in 0..<ly {
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cx: uint = cy > 0 ? 0 : 1
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fy2 := fy[cy] * 2.0
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for cx * ly < lx * (ly - cy) {
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l += l_ac[j] * fx[cx] * fy2
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j += 1
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cx += 1
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}
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}
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j = 0
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for cy in 0..<3 {
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cx := cy > 0 ? 0 : 1
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fy2 := fy[cy] * 2.0
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for cx < 3 - cy {
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f := fx[cx] *fy2
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p += p_ac[j] * f
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q += q_ac[j] * f
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j += 1
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cx += 1
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}
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}
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if has_alpha {
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j = 0
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for cy in 0..<5 {
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cx := cy > 0 ? 0 : 1
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fy2 := fy[cy] * 2.0
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for cx < 5 - cy {
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a += a_ac[j] * fx[cx] * fy2
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j += 1
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cx += 1
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}
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}
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}
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b := l - 2.0 / 3.0 * p
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r := (3.0 * l - b + q) / 2.0
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g := r - q
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append(&pixels, byte(clamp(r, 0.0, 1.0) * 255.0))
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append(&pixels, byte(clamp(g, 0.0, 1.0) * 255.0))
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append(&pixels, byte(clamp(b, 0.0, 1.0) * 255.0))
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append(&pixels, byte(clamp(a, 0.0, 1.0) * 255.0))
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}
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}
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return width, height, pixels, nil
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}
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@(private)
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encode_channel :: proc(channel: []f32, nx, ny: uint, width, height: int, allocator := context.allocator) -> (f32, [dynamic]f32, f32) {
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context.allocator = allocator
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dc := f32(0.0)
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ac := make([dynamic]f32, 0, nx * ny / 2)
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scale := f32(0.0)
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fx := make([]f32, width)
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defer delete(fx)
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for cy in 0..<ny {
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cx: uint = 0
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for cx * ny < nx * (ny - cy) {
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f := f32(0.0)
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for x in 0..<width{
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fx[x] = math.cos(math.PI / f32(width) * f32(cx) * (f32(x) + 0.5))
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}
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for y in 0..<height {
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fy := math.cos(math.PI / f32(height) * f32(cy) * (f32(y) + 0.5))
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for x in 0..<width {
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f += channel[x + y * width] * fx[x] * fy
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}
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}
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f /= f32(width * height)
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if cx > 0 || cy > 0 {
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append(&ac, f)
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scale = max(abs(f), scale)
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} else {
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dc = f
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}
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cx += 1
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}
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}
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if scale > 0.0 {
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for &_ac in ac {
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_ac = 0.5 + 0.5 / scale * _ac
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}
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}
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return dc, ac, scale
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}
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encode :: proc(width, height: int, pixels: []byte, allocator := context.allocator) -> ([dynamic]byte, Error) {
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context.allocator = allocator
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if width > 100 || height > 100 {
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return nil, .Dimensions_Too_Large
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}
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if len(pixels) != width * height * 4 {
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return nil, .Invalid_RGBA_Image
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}
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avg_r, avg_g, avg_b, avg_a: f32 = 0.0, 0.0, 0.0, 0.0
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j := 0
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for i in 0..<width*height {
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alpha := f32(pixels[j + 3]) / 255.0
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avg_r += alpha / 255.0 * f32(pixels[j])
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avg_g += alpha / 255.0 * f32(pixels[j + 1])
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avg_b += alpha / 255.0 * f32(pixels[j + 2])
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avg_a += alpha
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j += 4
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}
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if avg_a > 0.0 {
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avg_r /= avg_a
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avg_g /= avg_a
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avg_b /= avg_a
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}
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has_alpha := avg_a < f32(width * height)
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l_limit := has_alpha ? 5 : 7
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lx := max(cast(uint)math.round(f32(l_limit * width) / f32(max(width, height))), 1)
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ly := max(cast(uint)math.round(f32(l_limit * height) / f32(max(width, height))), 1)
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l := make([dynamic]f32, 0, width * height)
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p := make([dynamic]f32, 0, width * height)
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q := make([dynamic]f32, 0, width * height)
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a := make([dynamic]f32, 0, width * height)
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defer delete(l)
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defer delete(p)
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defer delete(q)
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defer delete(a)
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for i := 0; i < len(pixels); i += 4 {
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alpha := f32(pixels[i + 3]) / 255.0
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r := avg_r * (1.0 - alpha) + alpha / 255.0 * f32(pixels[i])
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g := avg_g * (1.0 - alpha) + alpha / 255.0 * f32(pixels[i + 1])
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b := avg_b * (1.0 - alpha) + alpha / 255.0 * f32(pixels[i + 2])
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append(&l, (r + g + b) / 3.0)
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append(&p, (r + g) / 2.0 - b)
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append(&q, r - g)
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append(&a, alpha)
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}
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l_dc, l_ac, l_scale := encode_channel(l[:], max(lx, 3), max(ly, 3), width, height)
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p_dc, p_ac, p_scale := encode_channel(p[:], 3, 3, width, height)
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q_dc, q_ac, q_scale := encode_channel(q[:], 3, 3, width, height)
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a_dc, a_ac, a_scale := f32(1.0), [dynamic]f32{}, f32(1.0)
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defer delete(l_ac)
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defer delete(p_ac)
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defer delete(q_ac)
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defer delete(a_ac)
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if has_alpha {
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a_dc, a_ac, a_scale = encode_channel(a[:], 5, 5, width, height)
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}
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is_landscape := width > height
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header24: u32 = cast(u32)math.round(63.0 * l_dc) |
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((cast(u32)math.round(31.5 + 31.5 * p_dc)) << 6) |
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((cast(u32)math.round(31.5 + 31.5 * q_dc)) << 12) |
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((cast(u32)math.round(31.0 * l_scale)) << 18)
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if has_alpha {
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header24 |= 1 << 23
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}
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header16: u16 = cast(u16)(is_landscape ? ly : lx) |
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((cast(u16)math.round(63.0 * p_scale)) << 3) |
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((cast(u16)math.round(63.0 * q_scale)) << 9)
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if is_landscape {
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header16 |= 1 << 15
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}
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hash := make([dynamic]byte, 0, 25)
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append(&hash, byte(header24 & 0xFF))
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append(&hash, byte((header24 >> 8) & 0xFF))
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append(&hash, byte(header24 >> 16))
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append(&hash, byte(header16 & 0xFF))
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append(&hash, byte(header16 >> 8))
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is_odd := false
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if has_alpha {
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append(&hash, cast(byte)math.round(15.0 * a_dc) | ((cast(byte)math.round(15.0 * a_scale)) << 4))
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}
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for ac in ([][]f32{l_ac[:], p_ac[:], q_ac[:]}) {
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for f in ac {
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u := cast(byte)math.round(15.0 * f)
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if is_odd {
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hash[len(hash) - 1] |= u << 4
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} else {
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append(&hash, u)
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}
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is_odd = !is_odd
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}
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}
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if has_alpha {
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for f in a_ac {
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u := cast(byte)math.round(15.0 * f)
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if is_odd {
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hash[len(hash) - 1] |= u << 4
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} else {
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append(&hash, u)
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}
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is_odd = !is_odd
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}
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}
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return hash, nil
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}
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