Files
sharper.ly/apps/web/app/styles/semantic.css
IllusionandClaude Opus 5 aedef6daeb Rebuild the site to the Claude Design drafts
Carries the 11 page drafts plus the shared SiteNav and SiteFooter onto the
project's own design system: tier-2 tokens, the published type roles, logical
properties throughout, and both locales.

Surfaces
- The page stands on #0B0B0A with #1D1D1B bands lifted off it, as the drafts
  do; the body previously painted the band colour, so every band was a step
  too light.
- A card is drawn one step off whatever it stands on (#1D1D1B on the ground,
  #141413 inside a band). Components paint --surface-card and a band re-points
  it for its subtree, so a card can never come out the same colour as its band.

Shell
- Nav: translucent ground with a blur, chevrons on group triggers, an accent
  rule under the current section, the drafts' compact dropdown card, and an
  EN | AR toggle in place of the globe menu.
- Footer: the drafts' four-column grid, one-line brand text, Facebook as a
  bordered button, the EU lockup, the implemented-by row and the funding
  disclaimer.

Pages
- Home: hero with counting figures, launch band, three areas of change,
  newsroom, FAQ accordion and the consortium band.
- The nine interior pages rebuilt and then audited section by section against
  their drafts.
- Applications: the three-step application form now posts real submissions to
  the Strapi `application` type, validated server-side and working without
  JavaScript.

Motion
- Every animation in the drafts, as classes in _page-kit/motion.css: staggered
  entrances, scroll-driven reveals, the drifting washes (each page carries its
  own geometry), the sheen, the counting figures and the accordion. The
  drafts' coloured hover glow is deliberately not shipped.

CMS
- New `faq` collection type behind the home page's accordion.
- `role` added to the consortium member component so an editor can supply the
  chip and the deliverable separately.

Content
- No invented figure, date, name or commitment ships: the five-working-day
  reply, the placeholder email and Facebook handle, the sample news, events,
  publications and FAQs, the invented application rules and the TBD counters
  are all withheld pending real content. Figures that survived (3 consortium
  partners, 4 areas of work, 16 human security sub-projects, Dec 2025 - Dec
  2027) are verified against docs/ and the bundled draft copy.

Verified: pnpm typecheck (web + CMS) and pnpm --filter web build pass; all 20
page/locale URLs render 200 through the built SSR handler, including with the
CMS unreachable; no raw hex or physical-direction utility in components or
routes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-16 20:32:56 +02:00

462 lines
24 KiB
CSS

/* ============================================================================
TIER 2 - SEMANTIC TOKENS
----------------------------------------------------------------------------
Every token here carries MEANING and every value is a var() pointing at a
TIER 1 primitive (app/styles/primitives.css). No raw hex is allowed below.
Components may use ONLY these tokens - never a primitive, never a hex.
SURFACES, not a global theme.
The SHARP-ER home page is dark by default (bg #1d1d1b), while the nav and
footer also ship light variants, so the whole tier-2 palette is redefined
per surface. Any element can flip the surface for its own subtree:
<html data-surface="dark"> <!-- default, may be omitted -->
<footer data-surface="light"> <!-- light footer inside a dark page -->
:root and [data-surface="dark"] share one block; [data-surface="light"]
comes afterwards so it wins on the same element, and proximity makes the
nearest data-surface ancestor win for any subtree.
========================================================================= */
/* ---------------------------------------------------------------------------
DARK SURFACE - the default
------------------------------------------------------------------------ */
:root,
[data-surface="dark"] {
color-scheme: dark;
/* --- surfaces / backgrounds ------------------------------------------ */
--surface-page: var(--color-neutral-800); /* figma background/primary */
/* The drafts draw a card on a band DARKER than the band (#141413 on
#1D1D1B), not lighter - so "raised" is a recessed panel here, and the
old neutral-700 step is not used by the dark palette at all. */
--surface-raised: var(--color-neutral-850); /* the drafts' card / panel */
--surface-sunken: var(--color-neutral-900); /* figma Neutral Black/900 */
--surface-muted: var(--color-white-a08); /* subtle fills, chips, wells */
--surface-accent: var(--color-green-600); /* figma background/accent */
--surface-accent-subtle: var(--color-green-a24);
--surface-danger: var(--color-red-500);
--surface-danger-subtle: var(--color-red-a24);
--surface-inverse: var(--color-white); /* figma background/inverse */
--surface-footer: var(--color-neutral-850); /* the drafts' #141413 - the footer sits below the page, not on it */
/* The drafts float the bar over the page: the ground colour at 90%, with a
blur behind it, so content shows through as it scrolls under. */
--surface-nav: color-mix(in srgb, var(--color-neutral-900) 90%, transparent);
/* A card is one step off whatever it stands on: #1D1D1B on the #0B0B0A
ground, #141413 inside a #1D1D1B band. Components paint
`--surface-card`; a band re-points it for its own subtree (.sh-band). */
--surface-card: var(--surface-page);
--surface-selection: var(--color-green-a40);
/* --- text ------------------------------------------------------------- */
--text-primary: var(--color-neutral-50); /* figma text/primary */
--text-secondary: var(--color-neutral-300); /* figma text/secondary */
--text-tertiary: var(--color-neutral-400); /* figma text/tertiary */
--text-disabled: var(--color-neutral-500);
--text-accent: var(--color-green-400); /* green-600 is unreadable on #1d1d1b */
--text-danger: var(--color-red-400);
--text-on-accent: var(--color-white); /* figma text/inverse - label on a filled button */
--text-on-inverse: var(--color-neutral-800); /* text sitting on --surface-inverse */
--text-inverse: var(--color-neutral-800); /* alias of --text-on-inverse */
--text-link: var(--color-green-400);
--text-link-hover: var(--color-green-300);
/* --- borders ----------------------------------------------------------- */
--border-subtle: var(--color-white-a12); /* figma stroke/subtle, dark equivalent */
--border-default: var(--color-white-a24);
--border-strong: var(--color-neutral-50);
--border-accent: var(--color-green-600);
--border-danger: var(--color-red-500);
--border-inverse: var(--color-neutral-800);
/* --- interactive: primary (filled green) ------------------------------- */
--interactive-primary-bg: var(--color-green-600);
--interactive-primary-bg-hover: var(--color-green-700);
--interactive-primary-bg-active: var(--color-green-800);
--interactive-primary-bg-disabled: var(--color-green-400);
--interactive-primary-fg: var(--color-white);
--interactive-primary-fg-hover: var(--color-white);
--interactive-primary-fg-disabled: var(--color-white);
--interactive-primary-border: var(--color-transparent);
--interactive-primary-border-hover: var(--color-transparent);
--interactive-primary-border-disabled: var(--color-transparent);
/* --- interactive: secondary (outlined) --------------------------------- */
--interactive-secondary-bg: var(--color-transparent);
--interactive-secondary-bg-hover: var(--color-white-a12);
--interactive-secondary-bg-active: var(--color-white-a16);
--interactive-secondary-bg-disabled: var(--color-transparent);
--interactive-secondary-fg: var(--color-neutral-50);
--interactive-secondary-fg-hover: var(--color-neutral-50);
--interactive-secondary-fg-disabled: var(--color-neutral-500);
/* The redesign's outline button: a mid-grey ring at rest that brightens to
white under the pointer, rather than a full-white ring throughout. */
--interactive-secondary-border: var(--color-neutral-400);
--interactive-secondary-border-hover: var(--color-neutral-50);
--interactive-secondary-border-disabled: var(--color-white-a24);
/* --- interactive: dark (near-black fill) -------------------------------- */
--interactive-dark-bg: var(--color-neutral-900);
--interactive-dark-bg-hover: var(--color-black);
--interactive-dark-bg-active: var(--color-black);
--interactive-dark-bg-disabled: var(--color-neutral-600);
--interactive-dark-fg: var(--color-white);
--interactive-dark-fg-hover: var(--color-white);
--interactive-dark-fg-disabled: var(--color-neutral-300);
--interactive-dark-border: var(--color-white-a24);
--interactive-dark-border-hover: var(--color-white-a24);
--interactive-dark-border-disabled: var(--color-white-a12);
/* --- interactive: danger ------------------------------------------------ */
--interactive-danger-bg: var(--color-red-500);
--interactive-danger-bg-hover: var(--color-red-600);
--interactive-danger-bg-active: var(--color-red-700);
--interactive-danger-bg-disabled: var(--color-red-300);
--interactive-danger-fg: var(--color-white);
--interactive-danger-fg-hover: var(--color-white);
--interactive-danger-fg-disabled: var(--color-white);
--interactive-danger-border: var(--color-transparent);
--interactive-danger-border-hover: var(--color-transparent);
--interactive-danger-border-disabled: var(--color-transparent);
/* --- interactive: ghost (text-only) -------------------------------------
DEVIATION FROM FIGMA (a11y). The published component paints the hover
background/accent (#008764) and keeps base/turquoise-dark (#006b4f) as
the label - 1.40:1, far below WCAG AA. Both surfaces therefore use white
on the accent fill, which is 4.52:1 and passes AA for body text. The two
lines marked (a11y) are the only ones that differ from Figma; reverting
them to var(--color-green-700) restores pixel parity and the failure. */
--interactive-ghost-bg: var(--color-transparent);
--interactive-ghost-bg-hover: var(--color-green-600);
--interactive-ghost-bg-active: var(--color-green-700);
--interactive-ghost-bg-disabled: var(--color-transparent);
--interactive-ghost-fg: var(--color-green-400);
--interactive-ghost-fg-hover: var(--color-white); /* (a11y) 4.52:1 on green-600; figma: green-700 = 1.40:1 */
--interactive-ghost-fg-disabled: var(--color-green-400);
--interactive-ghost-border: var(--color-transparent);
--interactive-ghost-border-hover: var(--color-transparent);
--interactive-ghost-border-disabled: var(--color-transparent);
/* --- form fields --------------------------------------------------------- */
/* The drafts sink an input into its panel (#0B0B0A inside #1D1D1B) rather
than lifting it with a translucent white. */
--field-bg: var(--color-neutral-900);
--field-bg-disabled: var(--color-white-a04);
--field-fg: var(--color-neutral-50);
--field-fg-disabled: var(--color-neutral-500);
--field-placeholder: var(--color-neutral-400);
--field-border: var(--color-white-a24);
--field-border-hover: var(--color-white-a40);
--field-border-focus: var(--color-green-400);
--field-border-error: var(--color-red-400);
/* --- focus ring ---------------------------------------------------------- */
--focus-ring-color: var(--color-green-400);
--focus-ring-color-inverse: var(--color-white);
/* --- overlay / scrim ------------------------------------------------------ */
--overlay-scrim: var(--color-black-a56);
--overlay-scrim-strong: var(--color-black-a72);
--overlay-veil: var(--color-white-a08);
/* The home hero's picture wash (figma 253:4800): a flat mint tint painted
over a flat shade. Both sit on a photograph rather than on the page, so
they carry the same value on either surface. */
--overlay-picture-shade: var(--color-black-a20);
--overlay-picture-tint: var(--color-green-200-a12);
}
/* ---------------------------------------------------------------------------
LIGHT SURFACE - light nav, light footer, light content sections
Same token names, re-pointed at different primitives.
------------------------------------------------------------------------ */
[data-surface="light"] {
color-scheme: light;
/* --- surfaces / backgrounds ------------------------------------------ */
--surface-page: var(--color-white); /* figma background/primary (light) */
--surface-raised: var(--color-white);
--surface-card: var(--surface-raised);
--surface-sunken: var(--color-neutral-50);
--surface-muted: var(--color-neutral-100); /* figma stroke/subtle as a fill */
--surface-accent: var(--color-green-600);
--surface-accent-subtle: var(--color-green-100);
--surface-danger: var(--color-red-500);
--surface-danger-subtle: var(--color-red-100);
--surface-inverse: var(--color-neutral-900); /* figma background/inverse #0b0b0a */
--surface-footer: var(--color-white); /* figma 140:7812, the light footer */
--surface-selection: var(--color-green-200);
/* --- text ------------------------------------------------------------- */
--text-primary: var(--color-neutral-800); /* figma text/primary (light) */
--text-secondary: var(--color-neutral-500);
/* neutral-400 (#949492) is only 3.04:1 on white - below AA for body text.
Tertiary is real, readable copy (eyebrows, meta lines), so it takes
neutral-500 (7.14:1). #949492 stays on --text-disabled, where WCAG 1.4.3
exempts a disabled control's own label. On the dark surface neutral-400
is 5.56:1 and needs no change. */
--text-tertiary: var(--color-neutral-500);
--text-disabled: var(--color-neutral-400);
--text-accent: var(--color-green-600); /* figma text/accent */
--text-danger: var(--color-red-600);
--text-on-accent: var(--color-white); /* figma text/inverse */
--text-on-inverse: var(--color-neutral-50);
--text-inverse: var(--color-neutral-50);
--text-link: var(--color-green-700);
--text-link-hover: var(--color-green-800);
/* --- borders ----------------------------------------------------------- */
--border-subtle: var(--color-neutral-100); /* figma stroke/subtle #e8e8e8 */
--border-default: var(--color-neutral-200);
--border-strong: var(--color-black); /* figma base/black button stroke */
--border-accent: var(--color-green-600);
--border-danger: var(--color-red-500);
--border-inverse: var(--color-neutral-50);
/* --- interactive: primary (filled green) ------------------------------- */
--interactive-primary-bg: var(--color-green-600);
--interactive-primary-bg-hover: var(--color-green-700);
--interactive-primary-bg-active: var(--color-green-800);
--interactive-primary-bg-disabled: var(--color-green-400);
--interactive-primary-fg: var(--color-white);
--interactive-primary-fg-hover: var(--color-white);
--interactive-primary-fg-disabled: var(--color-white);
--interactive-primary-border: var(--color-transparent);
--interactive-primary-border-hover: var(--color-transparent);
--interactive-primary-border-disabled: var(--color-transparent);
/* --- interactive: secondary (outlined) --------------------------------- */
--interactive-secondary-bg: var(--color-white);
--interactive-secondary-bg-hover: var(--color-neutral-100);
--interactive-secondary-bg-active: var(--color-neutral-200);
--interactive-secondary-bg-disabled: var(--color-white);
--interactive-secondary-fg: var(--color-neutral-800);
--interactive-secondary-fg-hover: var(--color-neutral-800);
--interactive-secondary-fg-disabled: var(--color-neutral-400);
--interactive-secondary-border: var(--color-black);
--interactive-secondary-border-hover: var(--color-black);
--interactive-secondary-border-disabled: var(--color-neutral-200);
/* --- interactive: dark (near-black fill) -------------------------------- */
--interactive-dark-bg: var(--color-neutral-900);
--interactive-dark-bg-hover: var(--color-black);
--interactive-dark-bg-active: var(--color-black);
--interactive-dark-bg-disabled: var(--color-neutral-500);
--interactive-dark-fg: var(--color-white);
--interactive-dark-fg-hover: var(--color-white);
--interactive-dark-fg-disabled: var(--color-neutral-200);
--interactive-dark-border: var(--color-transparent);
--interactive-dark-border-hover: var(--color-transparent);
--interactive-dark-border-disabled: var(--color-transparent);
/* --- interactive: danger ------------------------------------------------ */
--interactive-danger-bg: var(--color-red-500);
--interactive-danger-bg-hover: var(--color-red-600);
--interactive-danger-bg-active: var(--color-red-700);
--interactive-danger-bg-disabled: var(--color-red-300);
--interactive-danger-fg: var(--color-white);
--interactive-danger-fg-hover: var(--color-white);
--interactive-danger-fg-disabled: var(--color-white);
--interactive-danger-border: var(--color-transparent);
--interactive-danger-border-hover: var(--color-transparent);
--interactive-danger-border-disabled: var(--color-transparent);
/* --- interactive: ghost (text-only) - see the a11y note above ---------- */
--interactive-ghost-bg: var(--color-transparent);
--interactive-ghost-bg-hover: var(--color-green-600);
--interactive-ghost-bg-active: var(--color-green-700);
--interactive-ghost-bg-disabled: var(--color-transparent);
--interactive-ghost-fg: var(--color-green-600);
--interactive-ghost-fg-hover: var(--color-white); /* (a11y) 4.52:1 on green-600; figma: green-700 = 1.40:1 */
--interactive-ghost-fg-disabled: var(--color-green-600);
--interactive-ghost-border: var(--color-transparent);
--interactive-ghost-border-hover: var(--color-transparent);
--interactive-ghost-border-disabled: var(--color-transparent);
/* --- form fields --------------------------------------------------------- */
--field-bg: var(--color-white);
--field-bg-disabled: var(--color-neutral-50);
--field-fg: var(--color-neutral-800);
--field-fg-disabled: var(--color-neutral-400);
--field-placeholder: var(--color-neutral-400);
--field-border: var(--color-neutral-200);
--field-border-hover: var(--color-neutral-500);
--field-border-focus: var(--color-green-600);
--field-border-error: var(--color-red-500);
/* --- focus ring ---------------------------------------------------------- */
--focus-ring-color: var(--color-green-600);
--focus-ring-color-inverse: var(--color-neutral-900);
/* --- overlay / scrim ------------------------------------------------------ */
--overlay-scrim: var(--color-black-a40);
--overlay-scrim-strong: var(--color-black-a56);
--overlay-veil: var(--color-black-a04);
/* The home hero's picture wash (figma 253:4800): a flat mint tint painted
over a flat shade. Both sit on a photograph rather than on the page, so
they carry the same value on either surface. */
--overlay-picture-shade: var(--color-black-a20);
--overlay-picture-tint: var(--color-green-200-a12);
}
/* ---------------------------------------------------------------------------
SURFACE-INDEPENDENT SEMANTICS
Sizes, shapes, motion and stacking do not change between surfaces, so they
are declared once. Values still alias tier 1 only.
------------------------------------------------------------------------ */
:root {
/* --- shape -------------------------------------------------------------
--radius-control / --radius-control-lg / --radius-card / --radius-surface
/ --radius-pill are declared in the @theme block near the bottom of this
file so that they also generate rounded-* utilities. They are tier-2
tokens like everything else here. */
/* --- control metrics (from the Figma Button frame) ---------------------- */
--control-border-width: var(--border-width-md); /* 1.5px outlined button */
--control-gap: var(--spacing-xs); /* 8px label <-> icon */
--control-icon-size: var(--spacing-lg); /* 24px icon box */
--control-padding-inline-sm: var(--spacing-md); /* 16 */
--control-padding-block-sm: var(--spacing-xs); /* 8 */
--control-padding-inline-md: var(--spacing-lg); /* 24 */
--control-padding-block-md: var(--spacing-sm); /* 12 */
--control-padding-inline-lg: var(--spacing-lg); /* 24 */
--control-padding-block-lg: var(--spacing-sm); /* 12 */
--control-opacity-disabled: var(--opacity-40); /* figma disabled state */
/* --- base document type -------------------------------------------------
The only type the base layer in app/app.css sets on <body>; everything
else is a type-role utility from typography.css. It lives here so that
app.css never has to reach past a role to --text-md / --leading-6.
Values match the `body-md` role (Body/Medium, 16/24). */
--type-body-base-size: var(--text-md);
--type-body-base-leading: var(--leading-6);
/* --- layout ------------------------------------------------------------- */
--layout-gutter: var(--spacing-lg);
--layout-gutter-lg: var(--spacing-xl);
--layout-section-gap: var(--spacing-3xl);
/* Hero block padding. The drafts open a hero at 52px and grow it to 92px on
a wide screen, closing it at 44 -> 68. Kept as tokens because the hero is
what the drifting wash is clipped by: a short hero crops the glow. */
--layout-hero-top: clamp(3.25rem, 7vw, 5.75rem);
--layout-hero-bottom: clamp(2.75rem, 6vw, 4.25rem);
/* Clearance under the sticky bar for a sticky column (the drafts' 100px). */
--layout-sticky-top: 6.25rem;
--layout-stack-gap: var(--spacing-md);
--layout-content-max: var(--container-content);
--layout-prose-max: var(--container-prose);
/* --- elevation ---------------------------------------------------------- */
--elevation-flat: var(--shadow-none);
--elevation-raised: var(--shadow-sm);
--elevation-card: var(--shadow-md);
--elevation-popover: var(--shadow-lg);
--elevation-modal: var(--shadow-xl);
/* --- focus ring geometry ------------------------------------------------- */
--focus-ring-width: var(--border-width-lg);
--focus-ring-offset: var(--border-width-lg);
/* --- motion --------------------------------------------------------------- */
--motion-duration-fast: var(--duration-fast);
--motion-duration-base: var(--duration-base);
--motion-duration-slow: var(--duration-slow);
--motion-duration-reveal: var(--duration-slowest); /* 800ms - one-off brand reveals */
--motion-delay-reveal: var(--duration-slow); /* 320ms - lets first paint settle */
--motion-ease-standard: var(--ease-standard);
--motion-ease-entrance: var(--ease-decelerate);
--motion-ease-exit: var(--ease-accelerate);
--motion-ease-emphasized: var(--ease-emphasized);
/* --- stacking layers ------------------------------------------------------- */
--layer-base: var(--z-0);
--layer-raised: var(--z-10);
--layer-sticky: var(--z-20);
--layer-header: var(--z-30);
--layer-dropdown: var(--z-40);
--layer-overlay: var(--z-50);
--layer-modal: var(--z-60);
--layer-toast: var(--z-70);
}
/* ---------------------------------------------------------------------------
TAILWIND BRIDGE
`@theme inline` exposes the semantic tokens as Tailwind utilities without
freezing their value, so `bg-surface-page` still re-resolves inside a
[data-surface] subtree. The utility name is always
<tailwind-prefix>-<token-name>: --surface-page -> bg-surface-page,
--text-primary -> text-text-primary, --border-subtle -> border-border-subtle.
Using bg-[var(--surface-page)] directly is equally valid.
------------------------------------------------------------------------ */
@theme inline {
--color-surface-page: var(--surface-page);
--color-surface-raised: var(--surface-raised);
--color-surface-sunken: var(--surface-sunken);
--color-surface-muted: var(--surface-muted);
--color-surface-accent: var(--surface-accent);
--color-surface-accent-subtle: var(--surface-accent-subtle);
--color-surface-danger: var(--surface-danger);
--color-surface-danger-subtle: var(--surface-danger-subtle);
--color-surface-inverse: var(--surface-inverse);
--color-text-primary: var(--text-primary);
--color-text-secondary: var(--text-secondary);
--color-text-tertiary: var(--text-tertiary);
--color-text-disabled: var(--text-disabled);
--color-text-accent: var(--text-accent);
--color-text-danger: var(--text-danger);
--color-text-on-accent: var(--text-on-accent);
--color-text-on-inverse: var(--text-on-inverse);
--color-text-inverse: var(--text-inverse);
--color-text-link: var(--text-link);
--color-text-link-hover: var(--text-link-hover);
--color-border-subtle: var(--border-subtle);
--color-border-default: var(--border-default);
--color-border-strong: var(--border-strong);
--color-border-accent: var(--border-accent);
--color-border-danger: var(--border-danger);
--color-border-inverse: var(--border-inverse);
--color-interactive-primary: var(--interactive-primary-bg);
--color-interactive-primary-hover: var(--interactive-primary-bg-hover);
--color-interactive-primary-active: var(--interactive-primary-bg-active);
--color-interactive-primary-disabled: var(--interactive-primary-bg-disabled);
--color-interactive-secondary: var(--interactive-secondary-bg);
--color-interactive-secondary-hover: var(--interactive-secondary-bg-hover);
--color-interactive-dark: var(--interactive-dark-bg);
--color-interactive-dark-hover: var(--interactive-dark-bg-hover);
--color-interactive-danger: var(--interactive-danger-bg);
--color-interactive-danger-hover: var(--interactive-danger-bg-hover);
--color-interactive-ghost-hover: var(--interactive-ghost-bg-hover);
--color-field-bg: var(--field-bg);
--color-field-border: var(--field-border);
--color-field-border-focus: var(--field-border-focus);
--color-field-border-error: var(--field-border-error);
--color-field-placeholder: var(--field-placeholder);
--color-focus-ring: var(--focus-ring-color);
--color-overlay-scrim: var(--overlay-scrim);
}
/* Shape semantics that also need to exist as Tailwind utilities
(rounded-control / rounded-card / rounded-surface). They alias tier 1
directly - never a tier-2 name, which would self-reference. */
@theme static {
--radius-control: var(--radius-sm);
--radius-control-lg: var(--radius-md);
--radius-card: var(--radius-md);
--radius-surface: var(--radius-lg);
--radius-pill: var(--radius-full);
}
/* ---------------------------------------------------------------------------
SURFACE VARIANTS - target a surface explicitly from a utility class,
e.g. `surface-light:underline`.
------------------------------------------------------------------------ */
@custom-variant surface-dark (&:where([data-surface="dark"], [data-surface="dark"] *));
@custom-variant surface-light (&:where([data-surface="light"], [data-surface="light"] *));