mirror of
https://github.com/IllusionMan1212/ndk-odin.git
synced 2026-10-23 18:12:31 +00:00
48 lines
1.5 KiB
Odin
48 lines
1.5 KiB
Odin
//+build android
|
|
package android
|
|
|
|
/**
|
|
* Opaque type that provides access to a native window.
|
|
*
|
|
* A pointer can be obtained using {@link ANativeWindow_fromSurface()}.
|
|
*/
|
|
ANativeWindow :: struct{}
|
|
|
|
foreign import android "system:android"
|
|
|
|
foreign android {
|
|
/**
|
|
* Change the format and size of the window buffers.
|
|
*
|
|
* The width and height control the number of pixels in the buffers, not the
|
|
* dimensions of the window on screen. If these are different than the
|
|
* window's physical size, then its buffer will be scaled to match that size
|
|
* when compositing it to the screen. The width and height must be either both zero
|
|
* or both non-zero.
|
|
*
|
|
* For all of these parameters, if 0 is supplied then the window's base
|
|
* value will come back in force.
|
|
*
|
|
* \param window pointer to an ANativeWindow object.
|
|
* \param width width of the buffers in pixels.
|
|
* \param height height of the buffers in pixels.
|
|
* \param format one of the AHardwareBuffer_Format constants.
|
|
* \return 0 for success, or a negative value on error.
|
|
*/
|
|
ANativeWindow_setBuffersGeometry :: proc(window: ^ANativeWindow, width: i32, height: i32, format: i32) -> i32 ---
|
|
|
|
/**
|
|
* Return the current width in pixels of the window surface.
|
|
*
|
|
* \return negative value on error.
|
|
*/
|
|
ANativeWindow_getWidth :: proc(window: ^ANativeWindow) -> i32 ---
|
|
|
|
/**
|
|
* Return the current height in pixels of the window surface.
|
|
*
|
|
* \return a negative value on error.
|
|
*/
|
|
ANativeWindow_getHeight :: proc(window: ^ANativeWindow) -> i32 ---
|
|
}
|