//+build android package android import "core:c" /** * Rectangular window area. * * This is the NDK equivalent of the android.graphics.Rect class in Java. It is * used with {@link ANativeActivityCallbacks::onContentRectChanged} event * callback and the ANativeWindow_lock() function. * * In a valid ARect, left <= right and top <= bottom. ARect with left=0, top=10, * right=1, bottom=11 contains only one pixel at x=0, y=10. */ ARect :: struct { /// Minimum X coordinate of the rectangle. left: c.int32_t, /// Minimum Y coordinate of the rectangle. top: c.int32_t, /// Maximum X coordinate of the rectangle. right: c.int32_t, /// Maximum Y coordinate of the rectangle. bottom: c.int32_t, }