pushing untested code is always bad

This commit is contained in:
2024-08-14 15:22:53 +02:00
parent 35d9e9a7e5
commit e2740d76a5
2 changed files with 29 additions and 20 deletions
+28 -20
View File
@@ -247,10 +247,15 @@ MotionEventActionEnum :: enum u8 {
BUTTON_RELEASE = 12,
}
// 0xRRRRIIAA
// R = reserved
// I = pointer index
// A = action
// Odin parses the bit_fields as LSB
MotionEventAction :: bit_field i32 {
reserved: i16 | 16,
pointer_index: u8 | 8,
action: MotionEventActionEnum | 8,
pointer_index: u8 | 8,
reserved: i16 | 16,
}
/**
@@ -730,30 +735,33 @@ InputSourceClass :: bit_set[InputSourceClassBits; i32]
* Input sources.
*/
InputSourceDeviceBits :: enum i32 {
KEYBOARD = 8, // BUTTON
DPAD = 9, // BUTTON
GAMEPAD = 10, // BUTTON
TOUCHSCREEN = 12, // POINTER
MOUSE = 13, // POINTER
STYLUS = 14, // POINTER
// This activates both bit 14 and 15 but doing 15 only is fine too.
BLUETOOTH_STYLUS = 15, // POINTER
TRACKBALL = 16, // NAVIGATION
MOUSE_RELATIVE = 17, // NAVIGATION
TOUCHPAD = 20, // POSITION
TOUCH_NAVIGATION = 21, // NONE
ROTARY_ENCODER = 22, // NONE
JOYSTICK = 24, // JOYSTICK
HDMI = 25, // BUTTON
SENSOR = 26, // NONE
KEYBOARD = 0, // BUTTON
DPAD = 1, // BUTTON
GAMEPAD = 2, // BUTTON
TOUCHSCREEN = 4, // POINTER
MOUSE = 5, // POINTER
STYLUS = 6, // POINTER
// This activates both bit 6 and 7 but doing 7 only is fine too.
BLUETOOTH_STYLUS = 7, // POINTER
TRACKBALL = 8, // NAVIGATION
MOUSE_RELATIVE = 9, // NAVIGATION
TOUCHPAD = 12, // POSITION
TOUCH_NAVIGATION = 13, // NONE
ROTARY_ENCODER = 14, // NONE
JOYSTICK = 16, // JOYSTICK
HDMI = 17, // BUTTON
SENSOR = 18, // NONE
}
InputSourceDevice :: bit_set[InputSourceDeviceBits; i32]
// 0xDDDDDDCC
// D = Device
// C = Class
InputSource :: bit_field i32 {
// Transmute to InputSourceDevice
device: i32 | 24,
// Transmute to InputSourceClass
class: i32 | 8,
// Transmute to InputSourceDevice
device: i32 | 24,
}
ANY_INPUT_SOURCE :: InputSourceDevice{ // -256 or 0xffffff00