Files
gorc/ui/app/app.go
T
2021-11-29 23:22:35 +02:00

149 lines
3.4 KiB
Go

// gorc project
// Copyright (C) 2021 IllusionMan1212
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, see https://www.gnu.org/licenses.
package app
import (
"bufio"
"log"
"os"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea"
"github.com/illusionman1212/gorc/client"
"github.com/illusionman1212/gorc/ui"
"github.com/illusionman1212/gorc/ui/login"
"github.com/illusionman1212/gorc/ui/mainscreen"
"golang.org/x/term"
)
type Screen int
const (
Login = iota
MainScreen
)
type UI struct {
windowWidth int
windowHeight int
currentScreen Screen
login login.State
mainScreen mainscreen.State
}
type State struct {
ui UI
client *client.Client
}
func initialUiState() UI {
width, height, err := term.GetSize(int(os.Stdout.Fd()))
if err != nil {
// TODO: properly handle this error
log.Fatal(err)
}
return UI{
login: login.NewLogin(),
windowWidth: width,
windowHeight: height,
}
}
func InitialState() State {
s := State{
client: &client.Client{},
ui: initialUiState(),
}
return s
}
func (s State) Init() tea.Cmd {
return textinput.Blink
}
func (s State) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.KeyMsg:
switch msg.String() {
case "ctrl+c":
// TODO: clean up and gracefully quit by leaving the IRC channel/server and then quit bubble.
if s.client.Conn != nil {
s.client.Conn.Close()
}
return s, tea.Quit
}
case tea.WindowSizeMsg:
s.ui.windowWidth = msg.Width
s.ui.windowHeight = msg.Height
ui.MainStyle = ui.MainStyle.
Width(msg.Width).
Height(msg.Height)
return s, nil
case login.ConnectingMsg:
host := s.ui.login.Inputs[0].Value()
port := s.ui.login.Inputs[1].Value()
channel := s.ui.login.Inputs[2].Value()
nickname := s.ui.login.Inputs[3].Value()
password := s.ui.login.Inputs[4].Value()
tlsEnabled := s.ui.login.TLS
s.ui.currentScreen = MainScreen
// create new client with the provided host and port
client := client.NewClient(host, port, tlsEnabled)
client.Register(nickname, password, channel)
s.client = client
s.ui.mainScreen.Client = client
r := bufio.NewReaderSize(client.Conn, 512)
s.ui.mainScreen.Reader = r
return s, mainscreen.InitialRead
}
// switch between which screen is currently active and update its state
switch s.ui.currentScreen {
case Login:
state, cmd := s.ui.login.Update(msg)
s.ui.login = state
return s, cmd
case MainScreen:
state, cmd := s.ui.mainScreen.Update(msg)
s.ui.mainScreen = state
return s, cmd
}
return s, nil
}
func (s State) View() string {
// switch between which screen is currently active and render it.
switch s.ui.currentScreen {
case Login:
return s.ui.login.View()
case MainScreen:
return s.ui.mainScreen.View()
}
return "Error: this screen shouldn't ever show"
}