// gorc project // Copyright (C) 2021 IllusionMan1212 // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, see https://www.gnu.org/licenses. package mainscreen import ( "bufio" "math" "strings" "github.com/charmbracelet/bubbles/textinput" "github.com/charmbracelet/bubbles/viewport" tea "github.com/charmbracelet/bubbletea" "github.com/charmbracelet/lipgloss" "github.com/illusionman1212/gorc/client" "github.com/illusionman1212/gorc/commands" "github.com/illusionman1212/gorc/ui" ) type Window int type TabDirection int const ( Viewport Window = iota SidePanel InputBox ) const ( Left TabDirection = iota Right ) // NOTE: I ABSOLUTELY HATE THIS var FirstTabIndexInTabBar = 0 var LastTabIndexInTabBar = 0 type State struct { ConnReader *bufio.Reader Client *client.Client Viewport *viewport.Model FocusIndex Window TabRenderingDirection TabDirection InputBox InputState SidePanel *SidePanelState } func NewMainScreen(client *client.Client) State { newViewport := viewport.New(0, 0) newViewport.Wrap = viewport.Wrap newViewport.Style = MessagesStyle.Copy() return State{ ConnReader: nil, Client: client, Viewport: &newViewport, FocusIndex: InputBox, InputBox: NewInputBox(), SidePanel: NewSidePanel(client), TabRenderingDirection: Right, } } func (s State) Update(msg tea.Msg) (State, tea.Cmd) { var cmd tea.Cmd var cmds []tea.Cmd switch msg := msg.(type) { case ReceivedIRCMsgMsg: wasAtBottom := s.Viewport.AtBottom() s.Viewport.SetContent(s.Client.Channels[s.Client.ActiveChannelIndex].History) if wasAtBottom { s.Viewport.GotoBottom() } return s, nil case SendPrivMsg: // for sending slash commands // TODO: make this better if msg.Msg[0] == '/' { substrs := strings.SplitN(msg.Msg[1:], " ", 2) command := substrs[0] var params []string if len(substrs) > 1 { params = strings.Split(substrs[1], " ") } if strings.ToUpper(command) == commands.JOIN { // TODO: handle comma separated channels channel := params[0] s.Client.ActiveChannel = channel for i, c := range s.Client.Channels { if c.Name == channel { s.Client.ActiveChannelIndex = i break } else if i == len(s.Client.Channels)-1 { s.Client.Channels = append(s.Client.Channels, client.Channel{ Name: channel, Users: make(map[string]client.User), }) s.Client.ActiveChannelIndex = len(s.Client.Channels) - 1 LastTabIndexInTabBar = len(s.Client.Channels) - 1 s.TabRenderingDirection = Left } } s.Client.SendCommand(commands.JOIN, params...) return s, SwitchChannels } s.Client.SendCommand(command, params...) } else { if s.Client.ActiveChannel != s.Client.Host { fullMsg := s.Client.Nickname + ": " + msg.Msg s.Client.Channels[s.Client.ActiveChannelIndex].History += fullMsg + client.CRLF // TODO: make sure to only append the message to the history if server sends back no errors s.Client.SendCommand(commands.PRIVMSG, s.Client.ActiveChannel, msg.Msg) s.Viewport.SetContent(s.Client.Channels[s.Client.ActiveChannelIndex].History) s.Viewport.GotoBottom() } } return s, nil case SwitchChannelsMsg: s.Viewport.SetContent(s.Client.Channels[s.Client.ActiveChannelIndex].History) s.Viewport.GotoBottom() *s.SidePanel, cmd = s.SidePanel.Update(msg) cmds = append(cmds, cmd) return s, tea.Batch(cmds...) case tea.KeyMsg: key := msg.String() switch key { case "tab", "shift+tab": if key == "tab" { s.FocusIndex++ } else { s.FocusIndex-- } if s.FocusIndex > 2 { s.FocusIndex = 0 } else if s.FocusIndex < 0 { s.FocusIndex = 2 } switch s.FocusIndex { case Viewport: s.Focus() s.InputBox.Blur() s.SidePanel.Blur() case InputBox: cmds = append(cmds, textinput.Blink) s.Blur() s.InputBox.Focus() s.SidePanel.Blur() case SidePanel: s.Blur() s.InputBox.Blur() s.SidePanel.Focus() } return s, tea.Batch(cmds...) case "right", "left": // we need this so that the viewport doesnt scroll to the bottom if len(s.Client.Channels) == 1 { return s, nil } if key == "right" { s.Client.ActiveChannelIndex++ } else { s.Client.ActiveChannelIndex-- } if s.Client.ActiveChannelIndex >= len(s.Client.Channels) { s.Client.ActiveChannelIndex = 0 } else if s.Client.ActiveChannelIndex < 0 { s.Client.ActiveChannelIndex = len(s.Client.Channels) - 1 } if s.Client.ActiveChannelIndex > LastTabIndexInTabBar { s.TabRenderingDirection = Left LastTabIndexInTabBar = s.Client.ActiveChannelIndex } else if s.Client.ActiveChannelIndex < FirstTabIndexInTabBar { FirstTabIndexInTabBar = s.Client.ActiveChannelIndex s.TabRenderingDirection = Right } s.Client.ActiveChannel = s.Client.Channels[s.Client.ActiveChannelIndex].Name return s, SwitchChannels case "g": if s.FocusIndex == Viewport { s.Viewport.GotoTop() } case "G": if s.FocusIndex == Viewport { s.Viewport.GotoBottom() } } } switch s.FocusIndex { case Viewport: *s.Viewport, cmd = s.Viewport.Update(msg) cmds = append(cmds, cmd) case InputBox: s.InputBox, cmd = s.InputBox.Update(msg) cmds = append(cmds, cmd) } *s.SidePanel, cmd = s.SidePanel.Update(msg) cmds = append(cmds, cmd) return s, tea.Batch(cmds...) } func (s *State) Focus() { s.Viewport.Style = s.Viewport.Style.Copy().BorderForeground(lipgloss.Color("105")) tab = tab.Copy().BorderForeground(lipgloss.Color("105")) leftArrowDim = leftArrowDim.Copy().BorderForeground(lipgloss.Color("105")) rightArrowDim = rightArrowDim.Copy().BorderForeground(lipgloss.Color("105")) leftArrowLit = leftArrowLit.Copy().BorderForeground(lipgloss.Color("105")) rightArrowLit = rightArrowLit.Copy().BorderForeground(lipgloss.Color("105")) tabLine = tabLine.Copy().Foreground(lipgloss.Color("105")) } func (s *State) Blur() { s.Viewport.Style = s.Viewport.Style.Copy().BorderForeground(lipgloss.Color("#EEE")) tab = tab.Copy().UnsetBorderForeground() leftArrowDim = leftArrowDim.Copy().UnsetBorderForeground() rightArrowDim = rightArrowDim.Copy().UnsetBorderForeground() leftArrowLit = leftArrowLit.Copy().UnsetBorderForeground() rightArrowLit = rightArrowLit.Copy().UnsetBorderForeground() tabLine = tabLine.Copy().UnsetForeground() } func (s *State) SetSize(width, height int) { s.InputBox.SetSize(width) s.SidePanel.SetSize(width, height, s.InputBox.Style.GetVerticalFrameSize()) // We floor here because width is an int and some fractions are lost // and also because we ceil the sidepanel's width // -3 for the tab bar height newWidth := int(math.Floor(float64(width)*8.0/10.0) - float64(s.Viewport.Style.GetHorizontalFrameSize())) newHeight := height - s.InputBox.Style.GetVerticalFrameSize() - s.Viewport.Style.GetVerticalFrameSize() - 3 s.Viewport.Width = newWidth s.Viewport.Height = newHeight s.Viewport.Style = s.Viewport.Style.Width(newWidth) s.Viewport.Style = s.Viewport.Style.Height(newHeight) // we need this to render an empty viewport history := "" if len(s.Client.Channels) != 0 { history = s.Client.Channels[s.Client.ActiveChannelIndex].History } // we need to re-set the content because words wrap differently on different sizes s.Viewport.SetContent(history) s.Viewport.SetYOffset(s.Viewport.YOffset) } func (s State) buildTabBar(rightArrow string, leftArrow string) string { var renderedTabs []string tabs := "" switch s.TabRenderingDirection { case Left: for i := LastTabIndexInTabBar; i >= 0; i-- { if s.Client.Channels[i].Name == s.Client.ActiveChannel { renderedTabs = append([]string{activeTab.Render(s.Client.Channels[i].Name)}, renderedTabs...) } else { renderedTabs = append([]string{tab.Render(s.Client.Channels[i].Name)}, renderedTabs...) } tabs = lipgloss.JoinHorizontal( lipgloss.Top, renderedTabs..., ) if lipgloss.Width(tabs) > lipgloss.Width(s.Viewport.View())-lipgloss.Width(leftArrow)-lipgloss.Width(rightArrow) { // set the first tab to be displayed to the index of the previous tab in the loop FirstTabIndexInTabBar = i + 1 // dont render the newly added tab renderedTabs = renderedTabs[1:] break } } case Right: for i := FirstTabIndexInTabBar; i < len(s.Client.Channels); i++ { if s.Client.Channels[i].Name == s.Client.ActiveChannel { renderedTabs = append(renderedTabs, activeTab.Render(s.Client.Channels[i].Name)) } else { renderedTabs = append(renderedTabs, tab.Render(s.Client.Channels[i].Name)) } tabs = lipgloss.JoinHorizontal( lipgloss.Top, renderedTabs..., ) if lipgloss.Width(tabs) > lipgloss.Width(s.Viewport.View())-lipgloss.Width(leftArrow)-lipgloss.Width(rightArrow) { // set the last tab to be displayed to the index of the previous tab in the loop LastTabIndexInTabBar = i - 1 // dont render the newly added tab renderedTabs = renderedTabs[:len(renderedTabs)-1] break } } } tabs = lipgloss.JoinHorizontal( lipgloss.Top, renderedTabs..., ) return tabs } func (s State) View() string { leftArrow := leftArrowDim.Render("❰") rightArrow := rightArrowDim.Render("❱") tabs := s.buildTabBar(leftArrow, rightArrow) tabBar := strings.Builder{} if FirstTabIndexInTabBar != 0 { leftArrow = leftArrowLit.Render("❰") } if LastTabIndexInTabBar != len(s.Client.Channels)-1 { rightArrow = rightArrowLit.Render("❱") } tabBarLine := tabLine.Render( strings.Repeat( "─", max(0, lipgloss.Width(s.Viewport.View())-lipgloss.Width(tabs)-lipgloss.Width(rightArrow)-lipgloss.Width(leftArrow)), ), ) tabs = lipgloss.JoinHorizontal(lipgloss.Bottom, leftArrow, tabs, tabBarLine, rightArrow) tabBar.WriteString(tabs) leftSide := lipgloss.JoinVertical(0, tabBar.String(), s.Viewport.View()) top := lipgloss.JoinHorizontal(lipgloss.Right, leftSide, s.SidePanel.View()) screen := lipgloss.JoinVertical(0, top, s.InputBox.View()) return ui.MainStyle.Render(screen) } func max(a, b int) int { if a > b { return a } return b }