// gorc project // Copyright (C) 2021 IllusionMan1212 and contributors // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, see https://www.gnu.org/licenses. package app import ( "log" "os" tea "github.com/charmbracelet/bubbletea" "github.com/illusionman1212/gorc/ui" "github.com/illusionman1212/gorc/ui/login" "golang.org/x/term" ) type Screen int const ( Login = iota MainScreen ) // TODO: have a global State that holds a separate client State and separate tui State type State struct { host string port string nick string password string windowWidth int windowHeight int currentScreen Screen login login.State } func InitialState() State { width, height, err := term.GetSize(int(os.Stdout.Fd())) if err != nil { log.Fatal(err) } s := State{ login: login.NewLogin(), windowWidth: width, windowHeight: height, currentScreen: Login, } return s } func (s State) Init() tea.Cmd { return nil } func (s State) Update(msg tea.Msg) (tea.Model, tea.Cmd) { switch msg := msg.(type) { case tea.KeyMsg: switch msg.String() { case "ctrl+c": // TODO: clean up and gracefully quit by leaving the IRC channel/server and then quit bubble. return s, tea.Quit } case tea.WindowSizeMsg: s.windowWidth = msg.Width s.windowHeight = msg.Height ui.MainStyle = ui.MainStyle. Width(msg.Width). Height(msg.Height) return s, nil } // switch between which screen is currently active and update its state switch s.currentScreen { case Login: loginState, loginCmd := s.login.Update(msg) s.login = loginState return s, loginCmd } return s, nil } func (s State) View() string { // switch between which screen is currently active and render it. switch s.currentScreen { case Login: return s.login.View() } return "Error: this screen shouldn't ever show" }