package main import ( "fmt" "os" "path/filepath" "github.com/charmbracelet/bubbles/progress" "github.com/charmbracelet/bubbles/spinner" tea "github.com/charmbracelet/bubbletea" "github.com/charmbracelet/lipgloss" ) type Screen int type FfuiBool int var checkmark = lipgloss.NewStyle().Foreground(lipgloss.Color("#22FF33")).Render("✔") var Configs = []Config{ {Name: "Delete unencoded video(s)?", Opts: []string{"No", "Yes"}}, } const ( Cfg Screen = iota Main ) const ( False FfuiBool = iota True ) type Config struct { Name string Opts []string FocusedOption int } type model struct { IsDirectory bool Path string CurrentFileName string FileCount int Files []string Spinner spinner.Model SingleFileProgressBar progress.Model SingleFileProgress float64 TotalProgressBar progress.Model TotalProgress float64 Program *tea.Program Quitting bool Screen Screen Config map[int]Config FocusIndex int } func initialModel(fileInfo os.FileInfo, absolutePath string) *model { s := spinner.New() s.Spinner = spinner.Dot s.Style = lipgloss.NewStyle().Foreground(lipgloss.Color("205")) cfg := make(map[int]Config) for i := 0; i < len(Configs); i++ { cfg[i] = Configs[i] } return &model{ IsDirectory: fileInfo.IsDir(), CurrentFileName: fileInfo.Name(), Path: absolutePath, FileCount: 0, Files: make([]string, 0), Spinner: s, SingleFileProgressBar: progress.New(progress.WithGradient("#1010ff", "#00ff00")), SingleFileProgress: 0.0, TotalProgressBar: progress.New(progress.WithDefaultGradient()), TotalProgress: 0.0, Quitting: false, Config: cfg, } } func (m model) Init() tea.Cmd { return tea.Batch(m.Spinner.Tick, initCfg) } func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) { var cmd tea.Cmd switch msg := msg.(type) { case tea.KeyMsg: switch msg.String() { case "ctrl+c": return m, tea.Quit } } switch m.Screen { case Cfg: switch msg := msg.(type) { case tea.KeyMsg: key := msg.String() switch key { case "enter", " ": // switch to main screen if we're focused on the start button if m.FocusIndex == len(Configs) { m.Screen = Main return m, tea.Batch(m.Spinner.Tick, m.statFile) } case "tab", "shift+tab", "up", "down": if key == "up" || key == "shift+tab" { m.FocusIndex-- } else { m.FocusIndex++ } // TODO: make this len(Configs) + 1 after start button is added and change the else statement accordingly if m.FocusIndex >= len(Configs) { m.FocusIndex = 0 } else if m.FocusIndex < 0 { m.FocusIndex = len(Configs) - 1 } // TODO: move to start button case "left", "right": if cfg, ok := m.Config[m.FocusIndex]; ok { if key == "right" { cfg.FocusedOption++ } else { cfg.FocusedOption-- } if cfg.FocusedOption >= len(cfg.Opts) { cfg.FocusedOption = 0 } else if cfg.FocusedOption < 0 { cfg.FocusedOption = len(cfg.Opts) - 1 } m.Config[m.FocusIndex] = cfg } } } case Main: switch msg := msg.(type) { case initUi: m.FileCount = msg.fileCount m.Files = msg.files return m, encodeVideo case encodeVideoMsg: m.CurrentFileName = filepath.Base(m.Files[len(m.Files)-1]) go func() { fullFilePath := m.Files[len(m.Files)-1] encode(fullFilePath, filepath.Base(fullFilePath), m.Program) }() return m, nil case finishedEncodingVideo: m.Files = m.Files[:len(m.Files)-1] if len(m.Files) == 0 { return m, m.gracefullyQuit } return m, encodeVideo case updateProgress: m.SingleFileProgress = msg.progress m.TotalProgress = (1.0/float64(m.FileCount))*msg.progress + (1.0 / float64(m.FileCount) * float64(m.FileCount-len(m.Files))) singleProgressCmd := m.SingleFileProgressBar.SetPercent(msg.progress) totalProgressCmd := m.TotalProgressBar.SetPercent(m.TotalProgress) return m, tea.Batch(singleProgressCmd, totalProgressCmd) case quitMsg: m.Quitting = true return m, tea.Quit case progress.FrameMsg: singleProgressModel, singleProgressCmd := m.SingleFileProgressBar.Update(msg) m.SingleFileProgressBar = singleProgressModel.(progress.Model) totalProgressModel, totalProgressCmd := m.TotalProgressBar.Update(msg) m.TotalProgressBar = totalProgressModel.(progress.Model) return m, tea.Batch(singleProgressCmd, totalProgressCmd) } m.Spinner, cmd = m.Spinner.Update(msg) } return m, cmd } func CfgScreenView(m model) string { view := "" for i, cfg := range Configs { opts := "" for j, opt := range cfg.Opts { if m.Config[i].FocusedOption == j { opts += FocusedOption.Render(opt) } else { opts += BlurredOption.Render(opt) } if j != len(cfg.Opts)-1 { opts += ", " } } if i == m.FocusIndex { view += fmt.Sprintf("%s { %s }\n", FocusedConfig.Render(cfg.Name), opts) } else { view += fmt.Sprintf("%s { %s }\n", BlurredConfig.Render(cfg.Name), opts) } } // TODO: add start button return view } func MainScreenView(m model) string { progress := "" if m.IsDirectory { progress = fmt.Sprintf("%s %d/%d files encoded\nFile Progress: %s\n\nTotal Progress: %s", m.Spinner.View(), m.FileCount-len(m.Files), m.FileCount, m.SingleFileProgressBar.View(), m.TotalProgressBar.View()) } else { progress = fmt.Sprintf("%s %d/%d files encoded\n%s", m.Spinner.View(), m.FileCount-len(m.Files), m.FileCount, m.SingleFileProgressBar.View()) } view := fmt.Sprintf("\nEncoding \"%s\"...\n%s", m.CurrentFileName, progress) return view } func (m model) View() string { if m.Quitting { return fmt.Sprintf("%s %d/%d files encoded\n", checkmark, m.FileCount-len(m.Files), m.FileCount) } switch m.Screen { case Cfg: return CfgScreenView(m) case Main: return MainScreenView(m) } return "Error: Invalid Screen" }