Files
cudoku/cudoku.h
T
2023-09-08 01:51:09 +02:00

8 lines
221 B
C

#pragma once
#include "shader.h"
unsigned int prepare_bg_rect(Shader shader);
void draw_bg_rect(Shader shader, unsigned int vao, float* transform);
void draw_bg_lines(Shader shader, float* transform, float resolution);