board grid lines

This commit is contained in:
2023-09-08 01:11:35 +02:00
parent 4d03b0d3ee
commit fe99a4c9ff
7 changed files with 86 additions and 2 deletions
+2 -1
View File
@@ -1,7 +1,6 @@
#include <stdbool.h>
#include <glad/glx.h>
#include <stdio.h>
#include "x11.h"
#include "cudoku.h"
@@ -39,6 +38,7 @@ int main() {
float x_scale = 1.f, y_scale = 1.f;
Shader board_shader = create_shader("shaders/board_v.glsl", "shaders/board_f.glsl");
Shader grid_shader = create_shader("shaders/grid_v.glsl", "shaders/grid_f.glsl");
unsigned int board_vao = prepare_bg_rect(board_shader);
bool quit = false;
@@ -69,6 +69,7 @@ int main() {
glClear(GL_COLOR_BUFFER_BIT);
draw_bg_rect(board_shader, board_vao, x_scale, y_scale);
draw_bg_lines(grid_shader, x_scale, y_scale, width < height ? width : height);
glXSwapBuffers(display, window);
}