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added help overlay
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@@ -20,3 +20,4 @@ void prepare_font(unsigned int *vao, unsigned int *vbo);
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Size calculate_text_size(const char *text, float scale);
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void draw_number(Shader shader, Cell cell, int row, int column, float scale,unsigned int vao, unsigned int vbo, float* transform);
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void draw_text(Shader shader, const char *text, Size text_size, float scale, unsigned int vao, unsigned int vbo, float *transform);
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void draw_text_at(Shader shader, const char *text, Vec2 pos, float scale, unsigned int vao, unsigned int vbo, float *projection);
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