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finish refactor
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@@ -38,9 +38,6 @@ typedef struct Color {
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float a;
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} Color;
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int max(int a, int b);
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float maxf(float a, float b);
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float clampf(float value, float min, float max);
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float to_radians(float degrees);
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Matrix4x4 identity();
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void mult_4x4(Matrix4x4 *multiplicant, Matrix4x4 *multiplier);
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