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finish refactor
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@@ -2,9 +2,8 @@
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#include <stdbool.h>
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#include "shader.h"
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#include "timer.h"
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#include "ui.h"
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#include "zephr_math.h"
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typedef struct Cell {
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int value;
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@@ -21,7 +20,7 @@ typedef struct Cudoku {
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bool should_draw_help;
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Timer help_timer;
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Timer timer;
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float win_time;
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double win_time;
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} Cudoku;
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void draw_selection_box(int x, int y, const Color color);
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