mirror of
https://github.com/IllusionMan1212/cudoku.git
synced 2026-10-24 02:12:25 +00:00
refactor: grid and timer using zephr
This commit is contained in:
@@ -53,5 +53,6 @@ void draw_help_overlay(
|
||||
int window_height,
|
||||
Timer *timer
|
||||
);
|
||||
void draw_timer(Shader shader, unsigned int vao, unsigned int vbo, float *projection, Timer *timer, int win_width);
|
||||
void draw_timer(Timer *timer);
|
||||
void draw_win(Cudoku *game);
|
||||
void draw_grid(Size window_size);
|
||||
|
||||
Reference in New Issue
Block a user