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https://github.com/IllusionMan1212/cudoku.git
synced 2026-10-24 02:12:25 +00:00
game works as before without a few things
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@@ -4,11 +4,16 @@
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#include "text.h"
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typedef struct ZephWindow {
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Size size;
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bool is_fullscreen;
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} ZephWindow;
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typedef struct Context {
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bool should_quit;
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Color clear_color;
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Size screen_size;
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Size window_size;
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ZephWindow window;
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ZephFont font;
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Matrix4x4 projection;
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@@ -20,3 +25,5 @@ bool zephr_should_quit();
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void zephr_swap_buffers();
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Size zephr_get_window_size();
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void zephr_make_window_non_resizable();
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void zephr_toggle_fullscreen();
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void zephr_quit();
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