game works as before without a few things

This commit is contained in:
2023-11-29 05:28:54 +02:00
parent f5a2343646
commit 58f605da68
12 changed files with 136 additions and 332 deletions
-10
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@@ -1,10 +0,0 @@
#version 330 core
out vec4 FragColor;
in vec2 texCoords;
uniform sampler2D aTexture;
void main() {
FragColor = texture(aTexture, texCoords);
}
-11
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@@ -1,11 +0,0 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec2 aTexCoords;
out vec2 texCoords;
uniform mat4 transform;
void main() {
gl_Position = transform * vec4(aPos, 1.0f);
texCoords = aTexCoords;
}