square board and properly fit inside window

This commit is contained in:
2023-09-04 01:57:39 +03:00
parent 2023497beb
commit 4d03b0d3ee
7 changed files with 49 additions and 11 deletions
+5
View File
@@ -81,3 +81,8 @@ void use_shader(Shader shader) {
glUseProgram(shader.program);
}
void set_mat4(Shader shader, const char *name, float *mat4) {
int loc = glGetUniformLocation(shader.program, name);
glUniformMatrix4fv(loc, 1, GL_FALSE, mat4);
}