text drawing using freetype

This commit is contained in:
2023-09-12 03:21:54 +02:00
parent 6f70018892
commit 41d28a222c
18 changed files with 697 additions and 50 deletions
+5 -3
View File
@@ -5,6 +5,8 @@
#include "shader.h"
void set_scale_factor(int width, int height, float *x, float *y);
unsigned int prepare_bg(bool use_texture);
void draw_bg_grid_shader(Shader shader, int vao, float* transform, float resolution);
void draw_bg_grid_texture(Shader shader, int vao, float* transform);
unsigned int prepare_bg(bool use_texture, unsigned int *texture);
void draw_bg_grid_shader(Shader shader, unsigned int vao, float* transform, float resolution);
void draw_bg_grid_texture(Shader shader, unsigned int vao, unsigned int texture, float* transform);
void draw_numbers(Shader shader, unsigned int vao, unsigned int vbo, float *transform, int board[9][9]);
void draw_win_overlay(Shader shader, unsigned int vao, unsigned int vbo, float *transform);