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super basic UI constraint and alignment system with a super basic "game framework"
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@@ -2,7 +2,7 @@
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#include <X11/Xlib.h>
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void resize_x11_window(Display *display, Window window);
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int init_x11(Display **display, Window *window);
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int init_x11(Display **display, Window *window, const char* title, int window_width, int window_height);
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void close_x11(Display **display, Window *window);
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void resize_x11_window(Display *display, Window window);
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void toggle_fullscreen(Display *display, Window window);
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