mirror of
https://github.com/IllusionMan1212/cudoku.git
synced 2026-10-24 02:12:25 +00:00
111 lines
2.7 KiB
C
111 lines
2.7 KiB
C
#include <stdio.h>
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#include <glad/glx.h>
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static const uint win_width = 900;
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static const uint win_height = 900;
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Colormap colormap;
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GLXContext context;
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void resize_x11_window(Display *display, Window window) {
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XWindowAttributes win_attrs;
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XGetWindowAttributes(display, window, &win_attrs);
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glViewport(0, 0, win_attrs.width, win_attrs.height);
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}
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int init_x11(Display **display, Window *window) {
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*display = XOpenDisplay(NULL);
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if (display == NULL) {
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fprintf(stderr, "Cannot open display\n");
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return 1;
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}
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int screen = DefaultScreen(*display);
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Window root = RootWindow(*display, screen);
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Visual *visual = DefaultVisual(*display, screen);
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colormap = XCreateColormap(*display, root, visual, AllocNone);
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XSetWindowAttributes attributes;
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attributes.event_mask = ExposureMask | KeyPressMask | KeyReleaseMask | StructureNotifyMask;
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attributes.colormap = colormap;
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*window = XCreateWindow(*display, root, 0, 0, win_width, win_height, 0,
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DefaultDepth(*display, screen), InputOutput, visual,
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CWColormap | CWEventMask, &attributes);
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XMapWindow(*display, *window);
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XStoreName(*display, *window, "Cudoku");
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if (!window) {
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printf("Failed to create window\n");
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return 1;
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}
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int glx_version = gladLoaderLoadGLX(*display, screen);
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if (!glx_version) {
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printf("Failed to load GLX\n");
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return 1;
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}
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printf("Loaded GLX %d.%d\n",
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GLAD_VERSION_MAJOR(glx_version), GLAD_VERSION_MINOR(glx_version));
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GLint visual_attributes[] = {
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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GLX_DOUBLEBUFFER, 1,
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None
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};
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int num_fbc = 0;
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GLXFBConfig *fbc =
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glXChooseFBConfig(*display, screen, visual_attributes, &num_fbc);
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GLint context_attributes[] = {
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GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
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GLX_CONTEXT_MINOR_VERSION_ARB, 3,
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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None
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};
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context = glXCreateContextAttribsARB(*display, fbc[0], NULL, 1,
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context_attributes);
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if (!context) {
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printf("Failed to create GLX context\n");
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return 1;
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}
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glXMakeCurrent(*display, *window, context);
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int gl_version = gladLoaderLoadGL();
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if (!gl_version) {
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printf("Failed to load GL\n");
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return 1;
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}
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printf("Loaded GL %d.%d\n",
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GLAD_VERSION_MAJOR(gl_version), GLAD_VERSION_MINOR(gl_version));
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XWindowAttributes win_attrs;
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XGetWindowAttributes(*display, *window, &win_attrs);
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glViewport(0, 0, win_attrs.width, win_attrs.height);
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resize_x11_window(*display, *window);
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return 0;
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}
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void close_x11(Display **display, Window *window) {
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glXMakeCurrent(*display, 0, 0);
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glXDestroyContext(*display, context);
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XDestroyWindow(*display, *window);
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XFreeColormap(*display, colormap);
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XCloseDisplay(*display);
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gladLoaderUnloadGLX();
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}
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