I made it more confusing

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2024-11-10 10:05:38 +02:00
parent 2afd57f64d
commit 84dbfb9501
+1 -1
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@@ -10,4 +10,4 @@ Then set `APK` variable to the desired apk package name. Use Android SDK to inst
Now you can use `build.sh` to build and install the app, and `launch.sh` to run the application:
# License
The code is licensed under the Unlicense license. I do not own the app icon (Odin logo). All copyright is owned by [GingerBill](https://github.com/gingerbill)
The code is licensed under the Unlicense license. I do not own the app icon (Odin logo). The logo copyright is owned by [GingerBill](https://github.com/gingerbill)