mirror of
https://github.com/IllusionMan1212/O2048.git
synced 2026-10-24 10:12:37 +00:00
647 lines
20 KiB
Odin
647 lines
20 KiB
Odin
// +build windows
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// +private
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package zephr
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import "core:log"
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import "core:fmt"
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import "core:strings"
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import "core:strconv"
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import "core:os"
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import "core:container/queue"
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import win32 "core:sys/windows"
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import gl "vendor:OpenGL"
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OsEvent :: struct {
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type: win32.UINT,
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lparam: win32.LPARAM,
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wparam: win32.WPARAM,
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}
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@(private="file")
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hwnd : win32.HWND
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@(private="file")
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device_ctx : win32.HDC
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@(private="file")
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wgl_context : win32.HGLRC
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@(private="file")
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temp_hwnd : win32.HWND
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@(private="file")
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temp_device_ctx : win32.HDC
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@(private="file")
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temp_wgl_context: win32.HGLRC
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backend_get_screen_size :: proc() -> Vec2 {
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screen_size := Vec2{
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cast(f32)win32.GetSystemMetrics(win32.SM_CXSCREEN),
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cast(f32)win32.GetSystemMetrics(win32.SM_CYSCREEN),
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}
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return screen_size
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}
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backend_toggle_fullscreen :: proc(fullscreen: bool) {
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// TODO:
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}
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@(private="file")
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init_legacy_gl :: proc(class_name: win32.wstring, hInstance: win32.HINSTANCE) {
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temp_hwnd = win32.CreateWindowExW(
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0,
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class_name,
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win32.L("Fake Window"),
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win32.WS_OVERLAPPEDWINDOW,
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0, 0, 1, 1,
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nil,
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nil,
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hInstance,
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nil,
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)
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if temp_hwnd == nil {
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log.fatal("Failed to create fake window")
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}
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temp_device_ctx = win32.GetDC(temp_hwnd)
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if temp_device_ctx == nil {
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log.error("Failed to create device context for fake window")
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}
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pfd := win32.PIXELFORMATDESCRIPTOR{
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nSize = size_of(win32.PIXELFORMATDESCRIPTOR),
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nVersion = 1,
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dwFlags = win32.PFD_DRAW_TO_WINDOW | win32.PFD_SUPPORT_OPENGL,
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iPixelType = win32.PFD_TYPE_RGBA,
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cColorBits = 32,
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cAlphaBits = 8,
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cDepthBits = 24,
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iLayerType = win32.PFD_MAIN_PLANE,
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}
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pixel_format := win32.ChoosePixelFormat(temp_device_ctx, &pfd)
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if pixel_format == 0 {
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log.error("Failed to choose pixel format for fake window")
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}
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status := win32.SetPixelFormat(temp_device_ctx, pixel_format, &pfd)
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if !status {
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log.error("Failed to set pixel format for fake window")
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}
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temp_wgl_context = win32.wglCreateContext(temp_device_ctx)
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if temp_wgl_context == nil {
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log.fatal("Failed to create WGL context")
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return
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}
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gl.load_up_to(3, 3, win32.gl_set_proc_address)
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win32.wglMakeCurrent(temp_device_ctx, temp_wgl_context)
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gl_version := gl.GetString(gl.VERSION)
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strs := strings.split(string(gl_version), " ")
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ver := strings.split(strs[0], ".")
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gl_major, gl_minor := strconv.atoi(ver[0]), strconv.atoi(ver[1])
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log.debugf("Fake Window GL: %d.%d", gl_major, gl_minor)
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if !(gl_major > 3 || (gl_major == 3 && gl_minor >= 3)) {
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log.fatalf("You need at least OpenGL 3.3 to run this application. Your OpenGL version is %d.%d", gl_major, gl_minor)
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os.exit(1)
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}
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}
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@(private="file")
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init_gl :: proc(class_name: win32.wstring, window_title: win32.wstring, window_size: Vec2, hInstance: win32.HINSTANCE) {
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screen_size := Vec2{
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cast(f32)win32.GetSystemMetrics(win32.SM_CXSCREEN),
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cast(f32)win32.GetSystemMetrics(win32.SM_CYSCREEN),
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}
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win_x := screen_size.x / 2 - window_size.x / 2
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win_y := screen_size.y / 2 - window_size.y / 2
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rect := win32.RECT{0, 0, cast(i32)window_size.x, cast(i32)window_size.y}
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win32.AdjustWindowRect(&rect, win32.WS_OVERLAPPEDWINDOW, false)
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win_width := rect.right - rect.left
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win_height := rect.bottom - rect.top
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hwnd := win32.CreateWindowExW(
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0,
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class_name,
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window_title,
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win32.WS_OVERLAPPEDWINDOW,
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cast(i32)win_x, cast(i32)win_y, win_width, win_height,
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nil,
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nil,
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hInstance,
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nil,
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)
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if hwnd == nil {
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log.fatal("Failed to create window")
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return
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}
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device_ctx = win32.GetDC(hwnd)
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if device_ctx == nil {
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log.fatal("Failed to create device context")
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return
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}
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wglChoosePixelFormatARB := cast(win32.ChoosePixelFormatARBType)win32.wglGetProcAddress("wglChoosePixelFormatARB")
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wglCreateContextAttribsARB := cast(win32.CreateContextAttribsARBType)win32.wglGetProcAddress("wglCreateContextAttribsARB")
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wglSwapIntervalEXT := cast(win32.SwapIntervalEXTType)win32.wglGetProcAddress("wglSwapIntervalEXT")
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pixel_attribs := []i32{
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win32.WGL_DRAW_TO_WINDOW_ARB, 1,
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win32.WGL_SUPPORT_OPENGL_ARB, 1,
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win32.WGL_DOUBLE_BUFFER_ARB, 1,
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// TODO: test to see if EXCHANGE actually causes problems in fullscreen
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/* WGL_SWAP_EXCHANGE_ARB causes problems with window menu in fullscreen */
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win32.WGL_SWAP_METHOD_ARB, win32.WGL_SWAP_COPY_ARB,
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win32.WGL_PIXEL_TYPE_ARB, win32.WGL_TYPE_RGBA_ARB,
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win32.WGL_ACCELERATION_ARB, win32.WGL_FULL_ACCELERATION_ARB,
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win32.WGL_COLOR_BITS_ARB, 32,
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win32.WGL_ALPHA_BITS_ARB, 8,
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win32.WGL_DEPTH_BITS_ARB, 24,
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win32.WGL_STENCIL_BITS_ARB, 0,
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win32.WGL_SAMPLES_ARB, 4,
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0,
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}
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ctx_attribs := []i32{
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win32.WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
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win32.WGL_CONTEXT_MINOR_VERSION_ARB, 3,
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win32.WGL_CONTEXT_PROFILE_MASK_ARB, win32.WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
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0,
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}
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pixel_format: i32
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num_formats: u32
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success := wglChoosePixelFormatARB(device_ctx, raw_data(pixel_attribs), nil, 1, &pixel_format, &num_formats)
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if !success {
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log.error("Failed to choose pixel format")
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return
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}
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pfd: win32.PIXELFORMATDESCRIPTOR
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win32.DescribePixelFormat(device_ctx, pixel_format, size_of(win32.PIXELFORMATDESCRIPTOR), &pfd)
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success = win32.SetPixelFormat(device_ctx, pixel_format, &pfd)
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if !success {
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log.error("Failed to set pixel format")
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return
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}
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wgl_context = wglCreateContextAttribsARB(device_ctx, nil, raw_data(ctx_attribs))
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if wgl_context == nil {
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log.fatal("Failed to create WGL context")
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return
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}
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win32.wglMakeCurrent(temp_device_ctx, nil)
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win32.wglDeleteContext(temp_wgl_context)
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win32.ReleaseDC(temp_hwnd, temp_device_ctx)
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win32.DestroyWindow(temp_hwnd)
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win32.wglMakeCurrent(device_ctx, wgl_context)
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gl_version := gl.GetString(gl.VERSION)
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log.infof("GL Version: %s", gl_version)
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new_success := wglSwapIntervalEXT(1)
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if !new_success {
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log.error("Failed to enable v-sync")
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}
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gl.load_up_to(3, 3, win32.gl_set_proc_address)
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win32.ShowWindow(hwnd, win32.SW_NORMAL)
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gl.Enable(gl.BLEND)
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gl.Enable(gl.MULTISAMPLE)
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gl.BlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA)
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}
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@(private="file")
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os_event_to_zephr_event :: proc(msg: win32.UINT) -> EventType {
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switch msg {
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case win32.WM_CLOSE: return .WINDOW_CLOSED
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case win32.WM_SIZE: return .WINDOW_RESIZED
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case win32.WM_MOUSEMOVE: return .MOUSE_MOVED
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case win32.WM_MOUSEWHEEL: return .MOUSE_SCROLL
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case win32.WM_LBUTTONDOWN: fallthrough
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case win32.WM_MBUTTONDOWN: fallthrough
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case win32.WM_RBUTTONDOWN: fallthrough
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case win32.WM_XBUTTONDOWN: return .MOUSE_BUTTON_PRESSED
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case win32.WM_LBUTTONUP: fallthrough
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case win32.WM_MBUTTONUP: fallthrough
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case win32.WM_RBUTTONUP: fallthrough
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case win32.WM_XBUTTONUP: return .MOUSE_BUTTON_RELEASED
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case win32.WM_SYSKEYDOWN: fallthrough
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case win32.WM_KEYDOWN: return .KEY_PRESSED
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case win32.WM_SYSKEYUP: fallthrough
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case win32.WM_KEYUP: return .KEY_RELEASED
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}
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return .UNKNOWN
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}
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window_proc :: proc(hwnd: win32.HWND, msg: win32.UINT, wparam: win32.WPARAM, lparam: win32.LPARAM) -> win32.LRESULT {
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result: win32.LRESULT
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switch msg {
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case win32.WM_CLOSE: fallthrough
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case win32.WM_SIZE: fallthrough
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case win32.WM_MOUSEMOVE: fallthrough
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case win32.WM_MOUSEWHEEL: fallthrough
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case win32.WM_LBUTTONDOWN: fallthrough
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case win32.WM_MBUTTONDOWN: fallthrough
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case win32.WM_RBUTTONDOWN: fallthrough
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case win32.WM_XBUTTONDOWN: fallthrough
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case win32.WM_LBUTTONUP: fallthrough
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case win32.WM_MBUTTONUP: fallthrough
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case win32.WM_RBUTTONUP: fallthrough
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case win32.WM_XBUTTONUP: fallthrough
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case win32.WM_SYSKEYDOWN: fallthrough
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case win32.WM_SYSKEYUP: fallthrough
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case win32.WM_KEYDOWN: fallthrough
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case win32.WM_KEYUP:
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queue.push(&zephr_ctx.event_queue, OsEvent{
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type = msg,
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lparam = lparam,
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wparam = wparam,
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})
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case:
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result = win32.DefWindowProcW(hwnd, msg, wparam, lparam)
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}
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return result
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}
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backend_init :: proc(window_title: cstring, window_size: Vec2, icon_path: cstring, window_non_resizable: bool) {
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context.logger = logger
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class_name := win32.L("zephr.main_window")
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window_title := win32.utf8_to_wstring(string(window_title))
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hInstance := win32.HINSTANCE(win32.GetModuleHandleW(nil))
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hIcon := win32.LoadImageW(nil, win32.utf8_to_wstring(string(icon_path)), win32.IMAGE_ICON, 0, 0, win32.LR_DEFAULTSIZE | win32.LR_LOADFROMFILE)
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wc := win32.WNDCLASSEXW {
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cbSize = size_of(win32.WNDCLASSEXW),
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style = win32.CS_HREDRAW | win32.CS_VREDRAW | win32.CS_OWNDC,
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lpfnWndProc = cast(win32.WNDPROC)window_proc,
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hInstance = hInstance,
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lpszClassName = class_name,
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hIcon = cast(win32.HICON)hIcon,
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hIconSm = cast(win32.HICON)hIcon, // TODO: maybe we can have a 16x16 icon here. can be used on linux too
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}
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status := win32.RegisterClassExW(&wc)
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if status == 0 {
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log.error("Failed to register class")
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}
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// Make process aware of system scaling per monitor
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win32.SetProcessDpiAwarenessContext(win32.DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2)
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init_legacy_gl(class_name, hInstance)
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init_gl(class_name, window_title, window_size, hInstance)
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}
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backend_get_os_events :: proc(e_out: ^Event) -> bool {
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context.logger = logger
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msg: win32.MSG
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for win32.PeekMessageW(&msg, hwnd, 0, 0, win32.PM_REMOVE) != win32.FALSE {
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win32.TranslateMessage(&msg)
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win32.DispatchMessageW(&msg)
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}
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for queue.len(zephr_ctx.event_queue) != 0 {
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event := queue.pop_front(&zephr_ctx.event_queue)
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e_out.type = os_event_to_zephr_event(event.type)
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switch event.type {
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case win32.WM_CLOSE:
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return true
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case win32.WM_SIZE:
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width := win32.LOWORD(auto_cast event.lparam)
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height := win32.HIWORD(auto_cast event.lparam)
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zephr_ctx.window.size = Vec2{cast(f32)width, cast(f32)height}
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zephr_ctx.projection = orthographic_projection_2d(0, zephr_ctx.window.size.x, zephr_ctx.window.size.y, 0)
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gl.Viewport(0, 0, cast(i32)zephr_ctx.window.size.x, cast(i32)zephr_ctx.window.size.y)
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e_out.window.width = cast(u32)width
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e_out.window.height = cast(u32)height
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return true
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case win32.WM_LBUTTONDOWN, win32.WM_LBUTTONUP:
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x := win32.GET_X_LPARAM(event.lparam)
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y := win32.GET_Y_LPARAM(event.lparam)
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e_out.mouse.pos = Vec2{cast(f32)x, cast(f32)y}
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e_out.mouse.button = .BUTTON_LEFT
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zephr_ctx.mouse.button = .BUTTON_LEFT
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if event.type == win32.WM_LBUTTONDOWN {
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zephr_ctx.mouse.pressed = true
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} else {
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zephr_ctx.mouse.released = true
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zephr_ctx.mouse.pressed = false
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}
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return true
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case win32.WM_MBUTTONDOWN, win32.WM_MBUTTONUP:
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x := win32.GET_X_LPARAM(event.lparam)
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y := win32.GET_Y_LPARAM(event.lparam)
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e_out.mouse.pos = Vec2{cast(f32)x, cast(f32)y}
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e_out.mouse.button = .BUTTON_MIDDLE
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zephr_ctx.mouse.button = .BUTTON_MIDDLE
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if event.type == win32.WM_MBUTTONDOWN {
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zephr_ctx.mouse.pressed = true
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} else {
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zephr_ctx.mouse.released = true
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zephr_ctx.mouse.pressed = false
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}
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return true
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case win32.WM_RBUTTONDOWN, win32.WM_RBUTTONUP:
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x := win32.GET_X_LPARAM(event.lparam)
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y := win32.GET_Y_LPARAM(event.lparam)
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e_out.mouse.pos = Vec2{cast(f32)x, cast(f32)y}
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e_out.mouse.button = .BUTTON_RIGHT
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zephr_ctx.mouse.button = .BUTTON_RIGHT
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if event.type == win32.WM_RBUTTONDOWN {
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zephr_ctx.mouse.pressed = true
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} else {
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zephr_ctx.mouse.released = true
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zephr_ctx.mouse.pressed = false
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}
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return true
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case win32.WM_XBUTTONDOWN, win32.WM_XBUTTONUP:
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x := win32.GET_X_LPARAM(event.lparam)
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y := win32.GET_Y_LPARAM(event.lparam)
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e_out.mouse.pos = Vec2{cast(f32)x, cast(f32)y}
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btn := win32.HIWORD(auto_cast event.wparam)
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if btn == win32.XBUTTON1 {
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e_out.mouse.button = .BUTTON_BACK
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zephr_ctx.mouse.button = .BUTTON_BACK
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} else if btn == win32.XBUTTON2 {
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e_out.mouse.button = .BUTTON_FORWARD
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zephr_ctx.mouse.button = .BUTTON_FORWARD
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}
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if event.type == win32.WM_XBUTTONDOWN {
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zephr_ctx.mouse.pressed = true
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} else {
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zephr_ctx.mouse.released = true
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zephr_ctx.mouse.pressed = false
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}
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return true
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case win32.WM_MOUSEMOVE:
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x := win32.GET_X_LPARAM(event.lparam)
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y := win32.GET_Y_LPARAM(event.lparam)
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zephr_ctx.mouse.pos = Vec2{cast(f32)x, cast(f32)y}
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e_out.mouse.pos = zephr_ctx.mouse.pos
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return true
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case win32.WM_MOUSEWHEEL:
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// This will be a multiple of win32.WHEEL_DELTA which is 120
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wheel_delta := win32.GET_WHEEL_DELTA_WPARAM(event.wparam)
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e_out.mouse.scroll_direction = .UP if (wheel_delta > 0) else .DOWN
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return true
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case win32.WM_SYSKEYDOWN: fallthrough
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case win32.WM_KEYDOWN:
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log.debug(event.lparam)
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// Bits 16-23 hold the scancode
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system_scancode := (event.lparam & 0xFF0000) >> 16
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scancode := scan1_scancode_to_zephr_scancode_map[system_scancode]
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log.debug(system_scancode)
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log.debug(scancode)
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// TODO:
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case win32.WM_SYSKEYUP: fallthrough
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case win32.WM_KEYUP:
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// TODO:
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// 0101 0010
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//log.debug("released key")
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}
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}
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return false
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}
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backend_shutdown :: proc() {
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win32.wglMakeCurrent(device_ctx, nil)
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win32.wglDeleteContext(wgl_context)
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win32.ReleaseDC(hwnd, device_ctx)
|
|
win32.DestroyWindow(hwnd)
|
|
}
|
|
|
|
backend_swapbuffers :: proc() {
|
|
win32.SwapBuffers(device_ctx)
|
|
}
|
|
|
|
// https://learn.microsoft.com/en-us/windows/win32/inputdev/about-keyboard-input#scan-codes
|
|
// https://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/translate.pdf
|
|
@(private="file")
|
|
scan1_scancode_to_zephr_scancode_map :: proc(scancode: u8, is_extended: bool) -> Scancode {
|
|
switch scancode {
|
|
case 0: return .NULL
|
|
|
|
case 0x1E: return .A
|
|
case 0x30: return .B
|
|
case 0x2E: return .C
|
|
case 0x20: return .D
|
|
case 0x12: return .E
|
|
case 0x21: return .F
|
|
case 0x22: return .G
|
|
case 0x23: return .H
|
|
case 0x17: return .I
|
|
case 0x24: return .J
|
|
case 0x25: return .K
|
|
case 0x26: return .L
|
|
case 0x32: return .M
|
|
case 0x31: return .N
|
|
case 0x18: return .O
|
|
case 0x19: return .P
|
|
case 0x10: return .Q
|
|
case 0x13: return .R
|
|
case 0x1F: return .S
|
|
case 0x14: return .T
|
|
case 0x16: return .U
|
|
case 0x2F: return .V
|
|
case 0x11: return .W
|
|
case 0x2D: return .X
|
|
case 0x15: return .Y
|
|
case 0x2C: return .Z
|
|
|
|
case 0x02: return .KEY_1
|
|
case 0x03: return .KEY_2
|
|
case 0x04: return .KEY_3
|
|
case 0x05: return .KEY_4
|
|
case 0x06: return .KEY_5
|
|
case 0x07: return .KEY_6
|
|
case 0x08: return .KEY_7
|
|
case 0x09: return .KEY_8
|
|
case 0x0A: return .KEY_9
|
|
case 0x0B: return .KEY_0
|
|
|
|
case 0x1C: return .ENTER
|
|
case 0x01: return .ESCAPE
|
|
case 0x0E: return .BACKSPACE // Says "Keyboard Delete" on microsoft.com but it's actually backspace
|
|
case 0x0F: return .TAB
|
|
case 0x39: return .SPACE
|
|
|
|
case 0x0C: return .MINUS
|
|
case 0x0D: return .EQUALS
|
|
case 0x1A: return .LEFT_BRACKET
|
|
case 0x1B: return .RIGHT_BRACKET
|
|
case 0x2B: return .BACKSLASH
|
|
//case 0x2B: return = .NON_US_HASH, // European keyboards have a hash instead of a backslash. Maps to a different HID scancode
|
|
case 0x27: return .SEMICOLON
|
|
case 0x28: return .APOSTROPHE
|
|
case 0x29: return .GRAVE
|
|
case 0x33: return .COMMA
|
|
case 0x34: return .PERIOD
|
|
case 0x35: return .SLASH
|
|
|
|
case 0x3A: return .CAPS_LOCK
|
|
|
|
case 0x3B: return .F1
|
|
case 0x3C: return .F2
|
|
case 0x3D: return .F3
|
|
case 0x3E: return .F4
|
|
case 0x3F: return .F5
|
|
case 0x40: return .F6
|
|
case 0x41: return .F7
|
|
case 0x42: return .F8
|
|
case 0x43: return .F9
|
|
case 0x44: return .F10
|
|
case 0x57: return .F11
|
|
case 0x58: return .F12
|
|
|
|
case 0x54: return .PRINT_SCREEN
|
|
//case 0xE037 = .PRINT_SCREEN, // SysRq ???
|
|
case 0x46: return .SCROLL_LOCK
|
|
case 0x45: return .PAUSE
|
|
//case 0xE046 = .PAUSE, // Break ??
|
|
//case 0xE11D45 = .PAUSE, // Some legacy stuff ???
|
|
case 0x52:
|
|
// INSERT
|
|
// KP_0
|
|
case 0x47:
|
|
// HOME
|
|
// KP_7
|
|
case 0x49:
|
|
// PAGE_UP
|
|
// KP_9
|
|
case 0x53:
|
|
// DELETE
|
|
// KP_PERIOD
|
|
case 0x4F:
|
|
// END
|
|
// KP_1
|
|
case 0x51:
|
|
// PAGE_DOWN
|
|
// KP_3
|
|
case 0x4D:
|
|
// RIGHT
|
|
// KP_6
|
|
case 0x4B:
|
|
// LEFT
|
|
// KP_4
|
|
case 0x50:
|
|
// DOWN
|
|
// KP_2
|
|
case 0xE048:
|
|
// UP
|
|
// KP_8
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
//0x45 = .NUM_LOCK_OR_CLEAR, // conflicts with Pause, Pause doesn't have the extended bit set. don't know about this
|
|
//0xE045 = .NUM_LOCK_OR_CLEAR, // Legacy stuff
|
|
0xE035 = .KP_DIVIDE,
|
|
0x37 = .KP_MULTIPLY,
|
|
0x4A = .KP_MINUS,
|
|
0x4E = .KP_PLUS,
|
|
0xE01C = .KP_ENTER,
|
|
0x4C = .KP_5,
|
|
|
|
0x56 = .NON_US_BACKSLASH,
|
|
0xE05D = .APPLICATION,
|
|
0xE05E = .POWER,
|
|
0x59 = .KP_EQUALS,
|
|
0x64 = .F13,
|
|
0x65 = .F14,
|
|
0x66 = .F15,
|
|
0x67 = .F16,
|
|
0x68 = .F17,
|
|
0x69 = .F18,
|
|
0x6A = .F19,
|
|
0x6B = .F20,
|
|
0x6C = .F21,
|
|
0x6D = .F22,
|
|
0x6E = .F23,
|
|
0x76 = .F24,
|
|
|
|
0x7E = .KP_COMMA,
|
|
0x73 = .INTERNATIONAL1,
|
|
0x70 = .INTERNATIONAL2,
|
|
0x7D = .INTERNATIONAL3,
|
|
0x79 = .INTERNATIONAL4,
|
|
0x7B = .INTERNATIONAL5,
|
|
0x5C = .INTERNATIONAL6,
|
|
0x72 = .LANG1, // Only emitted on Key Release
|
|
0xF2 = .LANG1, // Legacy, Only emitted on Key Release
|
|
0x71 = .LANG2, // Only emitted on Key Release
|
|
0xF1 = .LANG2, // Legacy, Only emitted on Key Release
|
|
0x78 = .LANG3,
|
|
0x77 = .LANG4,
|
|
//0x76 = .LANG5, // Conflicts with F24
|
|
|
|
0x1D = .LEFT_CTRL,
|
|
0x2A = .LEFT_SHIFT,
|
|
0x38 = .LEFT_ALT,
|
|
0xE05B = .LEFT_META,
|
|
0xE01D = .RIGHT_CTRL,
|
|
0x36 = .RIGHT_SHIFT,
|
|
0xE038 = .RIGHT_ALT,
|
|
0xE05C = .RIGHT_META,
|
|
// End of Keyboard/Keypad section on microsoft.com
|
|
// We currently don't map or care about the Consumer section
|
|
} |