package main import gl "vendor:OpenGL" import "glx" import "zephr" font_path :: "assets/fonts/Rubik/Rubik-VariableFont_wght.ttf" icon_path :: "assets/icon-128x128.png" title :: "2048" main :: proc() { zephr.init(font_path, icon_path, title, zephr.Vec2{1200, 800}, true) game_loop() zephr.deinit() }