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game: small animation duration adjustments and adjust window color bits
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@@ -884,6 +884,10 @@ x11_create_window :: proc(window_title: cstring, window_size: Vec2, icon_path: c
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visual_attributes := []i32 {
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glx.RENDER_TYPE, glx.RGBA_BIT,
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glx.RED_SIZE, 8,
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glx.GREEN_SIZE, 8,
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glx.BLUE_SIZE, 8,
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glx.ALPHA_SIZE, 8,
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glx.DEPTH_SIZE, 24,
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glx.DOUBLEBUFFER, 1,
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glx.SAMPLES, 4, // MSAA
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