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package main
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import gl "vendor:OpenGL"
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import "glx"
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import "zephr"
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font_path :: "assets/fonts/Rubik/Rubik-VariableFont_wght.ttf"
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icon_path :: "assets/icon-128x128.png"
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title :: "2048"
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main :: proc() {
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zephr.init(font_path, icon_path, title, zephr.Vec2{1200, 800}, true)
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game_loop()
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zephr.deinit()
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}
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