Add ability to retry

This commit is contained in:
IllusionMan1212
2018-06-19 19:28:18 +02:00
parent d865c2c1c1
commit 9e7d263bf3
+35 -21
View File
@@ -1,5 +1,8 @@
program Guessing;
uses crt;
var myRnd, entry, i, choice : integer;
dialog : string;
procedure Easy;
begin
@@ -13,8 +16,9 @@ begin
if (entry = myRnd) then
begin
writeln('BINGO!!!!');
readln;
halt;
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end
else
if (entry < myRnd) and (i <> 10) then
@@ -28,7 +32,9 @@ begin
end;
end;
writeln('GAME OVER!');
readln();
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end;
procedure Medium;
@@ -43,8 +49,9 @@ begin
if (entry = myRnd) then
begin
writeln('BINGO!!!!');
readln;
halt;
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end
else
if (entry < myRnd) and (i <> 5) then
@@ -58,7 +65,9 @@ begin
end;
end;
writeln('GAME OVER!');
readln();
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end;
procedure Hard;
@@ -73,8 +82,9 @@ begin
if (entry = myRnd) then
begin
writeln('BINGO!!!!');
readln;
halt;
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end
else
if (entry < myRnd) and (i <> 3) then
@@ -88,23 +98,27 @@ begin
end;
end;
write('GAME OVER!');
readln();
writeln();
writeln('Do you want to retry? [Y/N]');
readln(dialog);
end;
begin
writeln('Hi and welcome to my first guessing game :)');
writeln('the program will pick a random number between 1 and 100 and you have to guess it');
writeln('Good luck!');
writeln();
writeln();
writeln('Select Difficulty');
writeln('[1] Press 1 for Easy mode (10 tries)');
writeln('[2] Press 2 for Medium mode (5 tries)');
writeln('[3] Press 3 for Hard mode (3 tries)');
readln(choice);
case (choice) of
1 : Easy;
2 : Medium;
3 : Hard;
end;
readln();
repeat
clrscr;
writeln('Select Difficulty');
writeln('[1] Press 1 for Easy mode (10 tries)');
writeln('[2] Press 2 for Medium mode (5 tries)');
writeln('[3] Press 3 for Hard mode (3 tries)');
readln(choice);
case (choice) of
1 : Easy;
2 : Medium;
3 : Hard;
end;
until (dialog = 'n') or (dialog = 'N');
end.