WIP: settings, color picker and stuff

This commit is contained in:
2024-01-05 22:19:31 +02:00
parent b8d11050f8
commit bba2f8a189
10 changed files with 561 additions and 68 deletions
+18 -5
View File
@@ -3,11 +3,6 @@
#include "texture.h"
#include "zephr_math.h"
typedef struct Rect {
Vec2f pos;
Sizef size;
} Rect;
typedef enum Alignment {
ALIGN_TOP_LEFT,
ALIGN_TOP_CENTER,
@@ -33,9 +28,24 @@ typedef struct UIConstraints {
float width;
float height;
float rotation;
Sizef scale;
struct UIConstraints *parent;
} UIConstraints;
extern const UIConstraints default_constraints;
typedef struct Rect {
Vec2f pos;
Sizef size;
} Rect;
typedef struct UI {
bool popup_open;
Rect popup_rect;
UIConstraints popup_parent_constraints;
Color *popup_revert_color;
} UI;
typedef enum ButtonState {
BUTTON_STATE_ACTIVE,
BUTTON_STATE_INACTIVE,
@@ -51,8 +61,11 @@ void set_height_constraint(UIConstraints *constraints, float value, UIConstraint
void set_rotation_constraint(UIConstraints *constraints, float angle_d);
void apply_constraints(UIConstraints *constraints, Vec2f *pos, Sizef *size);
void apply_alignment(Alignment align, UIConstraints *constraints, Vec2f *pos, Sizef size);
bool inside_rect(Rect *rect, Vec2 *point);
void draw_quad(UIConstraints *constraints, const Color color, float border_radius, Alignment align);
void draw_circle(UIConstraints *constraints, const Color color, Alignment align);
void draw_triangle(UIConstraints *constraints, const Color color, Alignment align);
bool draw_button(UIConstraints *constraints, Color color, const char *text, f32 radius, Alignment align, ButtonState state);
bool draw_icon_button(UIConstraints *constraints, Color color, const TextureId icon_tex_id, f32 radius, Alignment align, ButtonState state);
void draw_color_picker_popup(UIConstraints *picker_button_con);
void draw_color_picker(UIConstraints *constraints, Color *color, Alignment align, ButtonState state);