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fix(zephr): change window type hint to be normal and fix fullscreen on WMs that use _NET_WM_ALLOWED_ACTIONS
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@@ -12,8 +12,7 @@ int main(int argc, char *argv[]) {
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CORE_UNUSED(argc);
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CORE_UNUSED(argv);
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zephr_init(font_path, game_icon_path, title, (Size){1200, 800});
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zephr_make_window_non_resizable();
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zephr_init(font_path, game_icon_path, title, (Size){1200, 800}, true);
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/* zephr_toggle_fullscreen(); */
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game_loop();
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