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dont scale border radius with window size
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@@ -54,4 +54,4 @@ void apply_scale(Matrix4x4 *matrix, Sizef scale);
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void apply_rotation(Matrix4x4 *model, float angle);
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void apply_translation(Matrix4x4 *matrix, Vec2f pos);
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Matrix4x4 orthographic_projection_2d(float left, float right, float bottom, float top);
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Color mul_color(Color color, float amount);
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Color mult_color(Color color, float amount);
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