1.6 KiB
3dobs TODOs:
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Help menu
- About window
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File logger
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Move console to be under objects
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Don't have the viewport window be scrollable
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Object rotation with left click + mouse movement (very rudimentary implementation, but works)
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Camera movement with shift + left click + mouse movement
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Ability to change active model
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Hide inactive models
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Scroll zoom
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(BUG) Fix some meshes not rotating around their origin point (in actuality, they don't have an origin point and are only rotating around 0.0, 0.0, 0.0)
- First thing that comes to mind is just rotating them around the center_point of the mesh (which is the bounding box's center point)
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Default material
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Toggle box for different zooms
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Increase max zoom-out
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Slider for model rotation speed
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Smaller console area
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Better object rotation
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Ability to change rotation pivot point (needs raycasting and shit)
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There might be memory leaks somewhere (tracked it down to russimp, will have to write my own .obj and .stl readers)
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Reset object rotation when changing active model
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Drag'n'Drop models
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Config for consistent settings between restarts (home dir preferred)
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(BUG) when removing a model that's not selected and the selected model is not the last, we select the last one
- only select the last one if we removed the selected model
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Use filename for the root node
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Ship shaders directly in the executable
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Bring back the regular camera movement (can maybe be a switch between them) (for later)