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only allow one instance of the program and use IPC to load models from other instances
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@@ -19,7 +19,7 @@
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- [x] Smaller console area
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- [ ] Better object rotation
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- [ ] Ability to change rotation pivot point (needs raycasting and shit)
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- [ ] There might be memory leaks somewhere (tracked it down to russimp, will have to write my own .obj and .stl readers)
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- [x] There might be memory leaks somewhere (tracked it down to russimp, will have to write my own .obj and .stl readers)
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- [x] Reset object rotation when changing active model
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- [x] Drag'n'Drop models
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- [ ] Config for consistent settings between restarts (home dir preferred)
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@@ -27,9 +27,10 @@
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- only select the last one if we removed the selected model
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- [x] Use filename for the root node
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- [x] Ship shaders directly in the executable
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- [ ] Have the program accept model files as CLI args
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- [ ] Have it so that when an instance of 3dobs is open, any other file associated with 3dobs is opened in the same instance
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- [ ] Show how many memory each loaded model is using
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- [x] Have the program accept model files as CLI args
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- [x] Have it so that when an instance of 3dobs is open, any other file associated with 3dobs is opened in the same instance
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- [ ] Toggle for dis/allowing the one instance option
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- [x] Show how much memory each loaded model is using
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- [ ] Move the invisible point lights to be around selected object from all sides so it's nicely illuminated
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- [ ] Bring back the regular camera movement (can maybe be a switch between them) (for later)
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