WIP: obj loader mostly done

This commit is contained in:
2023-10-21 04:19:29 +03:00
committed by Illusion
parent 1dd39d9f70
commit 421c7f5db3
9 changed files with 583 additions and 270 deletions
+1 -2
View File
@@ -154,8 +154,7 @@ fn draw_transformations(ui: &imgui::Ui, mesh: &mut mesh::Mesh) {
fn draw_mesh_hierarchy(ui: &imgui::Ui, mesh: &mut mesh::Mesh, i: usize) {
ui.tree_node_config(format!("{}###{}", mesh.name.as_str(), i)).build(|| {
ui.text(format!("Vertices: {}", mesh.vertices.len()));
ui.text(format!("Faces: {}", mesh.vertices.len() / 3));
ui.text(format!("Textures: {}", mesh.textures.len()));
ui.text(format!("Triangles: {}", mesh.indices.len() / 3));
ui.tree_node_config(mesh.material.name.as_str()).build(|| {
ui.text(format!("{}", mesh.material));
});