Files
3dobs/src/utils.rs
T

85 lines
3.0 KiB
Rust
Raw Normal View History

2023-10-17 01:14:56 +02:00
use std::path::PathBuf;
2023-10-14 22:41:16 +02:00
use glad_gl::gl;
use glm;
use anyhow::{Result, Context};
2023-10-17 01:14:56 +02:00
use crate::{ui, log, model};
const SUPPORTED_FILE_EXTENSIONS: [&str; 2] = ["obj", "stl"];
2023-10-14 22:41:16 +02:00
pub fn load_texture(path: &str) -> Result<u32> {
let tex = image::io::Reader::open(path)
.with_context(|| format!("Failed to open texture file: {}", path))?
.decode()
.with_context(|| format!("Failed to decode texture: {}", path))?;
let mut texture_id: u32 = 0;
let format = match tex.color().channel_count() {
1 => gl::RED,
2 => gl::RG,
3 => gl::RGB,
4 => gl::RGBA,
_ => panic!("Unknown image format")
};
unsafe {
gl::GenTextures(1, &mut texture_id);
gl::BindTexture(gl::TEXTURE_2D, texture_id);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR_MIPMAP_LINEAR as i32);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MAG_FILTER, gl::LINEAR as i32);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_WRAP_S, gl::REPEAT as i32);
gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_WRAP_T, gl::REPEAT as i32);
gl::TexImage2D(gl::TEXTURE_2D, 0, format as i32, tex.width() as i32, tex.height() as i32, 0, format, gl::UNSIGNED_BYTE, tex.as_bytes().as_ptr() as *const std::ffi::c_void);
gl::GenerateMipmap(gl::TEXTURE_2D);
}
Ok(texture_id)
}
pub fn mat_ident() -> glm::Mat4 {
glm::mat4(
1., 0., 0., 0.,
0., 1., 0., 0.,
0., 0., 1., 0.,
0., 0., 0., 1.
)
}
2023-10-17 01:14:56 +02:00
pub fn import_models_from_paths(paths: &Vec<PathBuf>, state: &mut ui::ui::State) {
for model_path in paths {
let filename = model_path.file_name();
if model_path.is_dir() {
state.logger.log(&format!("Skipping directory \"{}\"", filename.unwrap().to_str().unwrap()), log::LogLevel::Info);
continue;
}
if let Some(ext) = model_path.extension() {
if !SUPPORTED_FILE_EXTENSIONS.contains(&ext.to_ascii_lowercase().to_str().unwrap()) {
state.logger.log(&format!("Skipping file \"{}\" because it is not an OBJ or STL file", filename.unwrap().to_str().unwrap()), log::LogLevel::Info);
continue;
}
}
let model = model::Model::new(model_path.to_str().unwrap(), state);
match model {
Ok(mut m) => {
state.active_model = Some(m.id);
if let Some(model_name) = filename {
state.logger.log(&format!("Loaded model \"{}\"", model_name.to_str().unwrap()), log::LogLevel::Info);
m.name = model_name.to_str().unwrap().to_string();
}
state.objects.push(m);
state.camera.update_position(state.active_model, &state.objects);
},
Err(e) => {
let error = format!("Error loading model \"{}\": {}", model_path.to_str().unwrap(), e);
println!("{}", error);
state.logger.log(&error, log::LogLevel::Error);
},
}
}
}